KD's Version update history


The version notes (2020)


2020

Version 2.11 (February 2020)

(Not noted below)

  • Changed Scyberithe’s secret skill from Deathmark (130TU) to Swift Deathmark (50TU).
  • Changed the layout of Leogeist’s moveset to be more like the other crescendo monsters (lower forms too).












Version 2.12 (April 2020)

(Not noted below)
1TU skills now cost effectively 0TU, in both PvE and PvP. The notes below don’t specify this properly and say just PvP.

Move TU changes: Percentage reduction to skills is roughly as follows (some moves are not rounded to the nearest whole number, but most are)…

Bonus Old system New system
+0 0% 0%
+1 3.3% 0%
+2 6.15% 0%
+3 9% 5%
+4 11.3% 5%
+5 13.6% 5%
+6 14.2% 10%
+7 14.8% 10%
+8 15.4% 10%
+9 15.8% 15%








Version 2.12.1 (April 2020)
  • Urgent bug fixes with regards to version 2.12.

Version 2.12.2 (May 2020)
  • Added Santabeast, Eggsecutioner, Thugturkey and Yin to the friend chest pool.
  • Minor bug fixes.

Version 2.12.3 (May 2020)

Minor bug fixes:

  • Leogeist and Bitterbeast (s) can now use Inspire on teammates if they are poisoned but the teammate is not.
  • Poisoned monsters are no longer able to fall asleep (e.g. issue with tranquilizing entrance putting to sleep a poisoned stun converter so it skips the free turn it was given).
  • Fixed issue with Stun Mortar sometimes missing.
  • Azida’s second form sleeping text made clearer.
  • Knockback Revenge removed from Megavortex because it was causing the 400s bug (all monsters skipping turns and being set to 400TU). Replaced temporarily with Single Sleep Revenge.

Version 2.13 (July 2020)

(Not noted below)

  • Gaiarymid’s name was changed to P.G. Gaiamid (lower forms changed too).
  • Fixed a bug with Vigziarid’s transient bash where the counter of 3 before suicide would carry over from one battle to the next.
  • Blitzdyr had the minion revenge passive added.
  • True hit had its damage increased by roughly 40%.













Version 2.14 (September 2020)


There was a change to the monster icons location with the addition of the Monster Bond Quest section.

(Not noted below)

  • Changed the wording on some moves for better consistency (e.g. “attack boost fast” on Sanctallion became “swift attack boost” and “fast accelerate team” on Chromera became “swift accelerate team”).
  • Changed the name of the move “HP share” into “HP sharing”.
  • Changed the mark “damage” skills to no longer instantly kill targets and instead just deal very high piercing damage (they no longer kill super buffed enemies).
  • Changed link survivor to link survivor+ on Pontibear.
  • Added single stun revenge to Moltenpede.
  • Increased the heal from divine intervention from 9999 to 99999 so it now fully heals buffed monsters.
  • Changed the unlock secret skills screen so it no longer shows monsters with their secret skills already unlocked. Previously it showed all of them and allowed you to toggle secret skills on and off here. Long ago they enabled the toggling in the edit team section too so there was no longer a need to have it here.
  • Changed the delete monsters screen so you can no longer delete ingredients.
  • Fixed an issue with game launch and loading time whereby having too many monsters (ingredients) on your account made things very slow (e.g. KD had 7000 monsters on his account and it took 4 minutes to load into the game on a brand new phone, 7 minutes on an older model phone).











Version 2.14.1 (September 2020)

Fixed a bug introduced by the recent update where some monsters who use non-ingredient monsters to evolve were unable to evolve.

Version 2.15 (October 2020)

(Not noted below)

  • Corrected the wording on the skill description of stun guard.
  • Added Moji (s) and Boxjaw to the friend chest monster pool.
  • Revamped the friend system so now people can see all ranks when selecting a monster and people will properly receive friend points from everyone who selects their monster.
  • Changed the hit dual move on 0-2* monsters with the same moveset as Dreadgar to accelerate.





5th Anniversary (October 22nd)

Please note: the legendary egg pool size has decreased from 43 to 35 and featured legendaries are now 15x boosted chance rather than 10x. It seems like this will probably be how it is for the next year, giving people much easier access to featured legendaries. The mythic pool size has increased from 10 to 15 but the featured mythic is boosted from 30x to 45x to compensate, maintaining the 0.75% drop rate.









The “5th anniversary guaranteed egg” details:




The gem purchase deal:




Version 2.15.1 (October 2020)

There were no notes this time.

  • Fixed an issue with Kuromasa’s passive “conscription” where it did not add rockoids to the back of the team when using some moves.
  • Changed the PvP brackets (and possibly matchmaking) to account for the size increase of the playerbase. Notably making sure medium bracket players do not get pushed into the pro bracket.

Version 2.16 (November 2020)

(Not noted below)

  • Added the index number as a visual on all owned monsters in the monsterdex.
  • Fixed a bug with Jack-o’-scorp where instant backbite wasn’t fully healing it.
  • Changed the name “sleep revenge” into “sleep all revenge” and “single sleep revenge” into “sleep revenge”.



Version 2.16.1 (November 2020)

There were no notes this time.

  • Fixed an issue with Haneri not appearing on the awaken screen
  • Properly fixed the summon skills that created half speed monsters

Version 2.17 (December 2020)

(Not noted below)

  • Fixed a bug where on some devices the monsters appear oversized in battles so they overlap each other.
  • The heal from Double Poison Drain has been fixed to actually be 50% of damage dealt (previously it was 180% despite saying 50% in the description).






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