⏬ Which monsters need a Nerf?

It’s still okay, idk why you are so focused on it.

It’s not as good, it comes up a lot for pve specifically tbh

I definitely get that it was a bug but he was in a good place for pve, now his healing is way worse for units that need max health or really close to it

Nice cherrypicking :cherries:, VKC repeated what I said in the earlier message. They say two great minds think alike :moai:

Why dont u look at the win rates for nagandias in the front line and tell us what the data shows

We have a lot more problematic mythics then nagandia and there we are talking about it , its ridiculous how easely she can be countered
Talk about how broken astra and is almost infinite respaw with insta turn is
Talk about how broken bridalith 2nd form is and alyce 2nd form
Talk about albion
Talk about the box thing with 4sec gt piercing atack
Iff you guys get beat by a nagandia FL you deserve it

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Do you perhaps own her?

Ah yes, two great minds… one original, one echo. Hehe

Yes i do have her
Is that a problem? Or its just to argue i doesnt want it nerfed? Iff so bring it on :+1:

It is extremely biased opinion which is what this is. It’s okay to have it, just be honest about yourself. When I own a strong mythic, I expect a nerf on it but a lot of players don’t because they don’t care about balance, they just care their own limited mythic to stay powerful.

Do you know why I quoted the text above? There is a mythic that just got released recently who is so broken that even players who don’t usually talk about nerfs were asking them yet she is not here. Do you perhaps own ALYCE too?

I got E.D Keiser since its release and i was the 1st guy around to say it was broken as hell and NEVER used it cus it felt like a cheat code,and believe me i never used it even after the nerfs. So no im not biased nagandia is easely counterable and by far not the strongest mythic around , i couldnt care less about being competitive , i always go for mythics a like the design not by how strong they are, that being said i would like nagandia still untouched cus she is fine as it is and the really broken mythics those should got toned down.
I dont have alyce i could go for her but my goal atm is awakening leira, PS i saw alyce nerf from miles away so why wast my gems on it?

Yeah and the original one was I since I posted first :relieved_face:

Fair.

But do you think this is not a fair change? I dont want her to be nerfed to unusable statues. She is awesome mythic with awesome design in every aspect. It’s her Daunt+ move breaks FL balance and I just want to prevent that from happening at her speed.

She is also in my top awekeninh list:

  1. Pandora (2 shards away)
  2. Unicera (1 shard away)
  3. Leira/Bridalith (both 3 shards away Im not sure which because serve the same role to me: strong entrace control monster with no inherent counters like sleep immunity or stun counter)
  4. Nagandia

All that said, adding a 100TU restriction from the start of the battle on Bridalith’s entrance and the same for Nagandia’s Daunt+ would help make them less oppressive early on. I think we can agree that Bridalith probably has the strongest entrance in the game right now. Nagandia is a bit trickier to judge since the release of Medusa and Rozaliz really pushed that semi-link Earth Reptile combo to another level.

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I can understand that , but at FL she is just another 60%? Speed mythic with very litlle defense and a toxic weakness , easely one shot from a SE toxic killer defang etc….flower its way better doing insta TT at 90% speed
That being said iff for some reason devs add a tu restriction from the start of the batlle i would love she get a litlle love somehow on is TU or get toxic kinslayer changed to a humanoid petrify move has is description says

nagandia fl? there are many counters to this. let’s count together, scarleguard SE toxic killer, selkette venom double kinslayer, berry antidote, mai defang, cypidrus double counterstrike… if we come to the mid part, its entrance is about 50 sec and it enters with shield and stealth. there are many stealthbreak, shieldbreak or direct piercing attacks in the game and 50 sec is enough time to bait and kill. daunt is a very strong ability but I think it is very good with these weaknesses. I also face many nagandia users and I have no problems. normally I don’t play much pvp after GC but I played about 600 matches this season so I am very knowledgeable about the meta and is this topic being talked about instead of the broken ones? we have been seeing nightingale+stun combos since the nightingale buff just before the anniversary last year. and nothing can stop this ridiculous nightingale including bastia. At that time, due to token teams, his entrance was not nerfed as an excuse, instead spamming was prevented. His entrance was sacrificed just so that wavetail could block it, but that made things worse.Now she can target his own monster according to the field situation and no one uses wavetail. So the only thing to do is if you are lucky there will be a KB next, or you will spam stun counter/absorber (of course at that time your opponent’s , will target stun counters from the front) While you have already received a token nerf and a 140 sec Alyce has come, let’s look at your comments other than the limit list excuse.

Protector/Taunt mythic protects her easily. That’s a terrible SE to counter a uncommon yet strong monster since she is a limited mythic even if she is old.

Your FL is not that broken because you are not using Unicera but Unicera completely stops those monsters (except berry) and you can also play Green Whale to just kill those 3 while also these FLs lose to Nyx/Mortilys while Nagandia FL runs stuff like Vixian to kill off their useless teammates to take full advantage of 80 second stun at 60% speed

Also remember that those 3 monsters you mentioned have bad matchups in general against other stronger teams like Link water/Link Fire/CW since their attack moves are conditional while Nagandia taking a turn means she will do what you need to do at 100% of the time

In my opinion, these three monsters currently have a profound impact on the PVP debut environment. If you cannot effectively restrain them in the debut, they will easily destroy your game until your counter monsters appear



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The problem is a move like Daunt+ having no TU restriction. It’s fine to be used anywhere else, just not FL first turn. Moves a lot less damaging have a restriction.

And unicera can’t stop these at all. Skelette got repulse with that speed also needs restriction.

These were just some of the examples I listed, if you are talking about protector, true hit monsters are also included in the list of things that can kill him. (Unicera, Nikki, Orca etc.) As someone who plays plume all the time, this is a complete gamble. Sometimes it doesn’t block at all, sometimes it blocks and it has separate threats like Ayna, Sukineshi Kinslayer, Unicera Kinbreaker, but it is one of the best protections in the meta due to the true hit risk. I think the number of new monsters like Auto Taunt can be increased @Dev_VKC
You are right about Arbustodon, but if you think it is very threatening, add two humanoid type monsters. There are also monsters like Nikki Multiface Strike (I am not sure since Nagandia is Earth Elemental, but it probably kills) Zhulong Link Sneak Attack All or Albion depending on the RNG that I didn’t mention. It is not far from now, I tried Nagandia FL 1-2 months ago and it felt very bad. It does not work as flawlessly as you imagined. You can learn the details from Unown @Unown He likes to use Nagandia FL. As for my team, I don’t know which one you saw, I used 5-6 different teams this season. My main is the Honghua team and if I were to give an example, I use Nyx to play defense without killing Nagandia. He is already trying to repair his own FL with the 80 SEC he gave me, if he doesn’t, it’s his end.
As the devs already mentioned, there is a rock, paper, scissors system in FL. You can’t expect to be strong against everything, only those who keep the damage to a minimum progress successfully.

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