Who else thinks they should nerf Isoldelle, revenge is simply very broken, they should make it activate only if she is killed by an enemy monster @Dev_VKC
Agree with that
Devs not balancing mythics intentionally? ![]()
I didn’t even know she triggered off of allies. Why nerf cannabilise but then make stuff like this??
Has to be nerfed at some point. Otherwise death revenge self triggering should be restored ![]()
But she does not have death revenge, she has slayerbreak-all revenge (ignores stealth status). And to be honest, a change to “enemy monster” would not do much since who wants to kill off a great sweeper with nullify, retaliate, and amazing backbite mechanic.
If all enemy monsters have a kill it might decide the game. I think it’s just unnecessary on top of the great abilities you mentioned.
Why does she need that versitility? She is already strong enough.
I know it is hard to believe, but I am not a game dev (at least not for neomon). That being said, maybe some of you should spend instead of immiediately call for nerf of whatever new is released.
P.S. Everything newer will only get stronger on releases as they want to sell it to whales ![]()
P.S.(2) I consider Shi Na a way powerfull tool than Isoldelle and haven’t seen a single person whine about her.
Because this ^
It feels like an unnecessary part of her design, just like how Candy is countered by token disruption seems a shame so we would prefer it as only looking at the elements of non-token monsters.
Sometimes buffs/nerfs are not about making a monster much stronger or weaker, just smoother design. I think these are actually the best tweaks to make. I don’t think many people will remember Huskegon’s moveset on release… that was a terrible mess. A few tweaks and suddenly it fits together properly that the monster feels a lot better to play.
Dude, I have whined about her 3 or 4 separate times (this one included) since she was released and every time you were defending her
You have a selective memory.
Btw I’ll keep whining about her, she’s one of the most infuriating monsters to face currently, especially when Devs decide to put many of them in one team. Her ‘unable to target’ -mechanic is so much dumber than Soral’s because she herself almost always revives and the yins and yangs revive as well.
She is fine
Everyone is always whining for nerfs. Do you think they’d release underpowered mythics? If so (see Candy), everyone just whines about how much they suck.
Instead of whining, adapt! Get some respect on your name. Come up with something novel. It’s a major skill required for this game and is what makes it fun.
And if we adapt for a prolonged period and a mon still needs an adjustment, it’ll be evident (like it was with original Chary).
It’s just that you have to keep in mind the experience when facing some monsters. An invulnerability mechanic must be carefully designed as it can easily lead to a very annoying experience.
What would you say to players who have no issue whatsoever when it comes to adapting but still ask for nerfs to things they believe are unbalanced?
Shi Na is dumb broken.
Not only 90% revival chance but also only Holy + untargetable bs.
On top of that shadow holy killer with 42tu.
Adapt bullsht.
i remember fighting someone with shi na
he used her with a hong hua
so afcourse he mirror sacrificed the shi na
she never ressurected ![]()
He probably left after tht ![]()
never seen someone disconnect faster
an understandable reaction
If only some guys adapted to megalo kattmander
Complain and asking for nerf its more easy than adapting