As a general point, I want to say exactly what Exu said above. I’d say fix a monster if it needs fixing but don’t buff it purely because there are other monsters which are stronger or, say, legendaries that are stronger than it (an overlap between legendaries and mythics is healthy for the game).
A really key point about this “I don’t ever see it used in awakened form” is that many people don’t own them awakened. Auraleus is in the standard egg pool so lots of people have hatched it 1-2 times from the rare egg. It’s become quite popular recently so we see the people who own it using it. The awakened form is definitely better. We saw this with Kuromasa too… lots of second forms being used when people copied the Leogeist inspire combo.
As for specific mythics that have been brought up…
Mythics that could be buffed (mostly in very small ways):
Onyxia - yes the moveset is not the best but the two passives and SS are extremely good so I think the moveset is totally fine. What it needs is a defence increase, so it doesn’t die so easily to toxic/chrono killer. Then it can work as stun protection better and the healing move is naturally stronger.
Auraleus - mentioned above, only used lots in second form because people don’t have it awakened. It’s a far better counter to stun in awakened form. It could probably have the SS TU reduced from 200 to 160. When they reduced the energy charge TU from 100 to 70 on all monsters they didn’t change this SS.
Tyrfina - I think this is a monster that people haven’t seen enough. There are some odd perspectives being written about it. @Exu Bloodcrush nearly one-shots with just one kill, similar to Dragulus’ bloodthirst. In practice you get one kill with punish then use bloodcrush from there. With high speed and instant overwatch she’s very reliable for doing her moves and disrupting the enemy team’s aggression (with punish, purifying mist and the diamonoid). The only thing I’d do is make her purifying mist 100TU so she’s got a stronger move when her offence isn’t available.
Medbie - I’d definitely be up for buffing this. My suggestion (written here) is to change the bluff passive into “bluff or check” where if your have more remaining monsters than the opponent she enters with a shield.
Lucifelle - I love the idea by @Tavaray to give 2nd form Lucifelle fillicide and awakened form a better version of the move. I think it should be a 100TU double fillicide (normal fillicide becomes 70TU). That will make it a heavy punish to anything that isn’t final form and immediately give her the two kills needed for double bloodthirst. The move rarely finds targets so I think this would not be too strong.
Mythics that do not need buffing:
Excaliburdragon - really underrated, I think because it was much worse when it came out. Crescendo dance charges it very quickly so all you need is a single give turn and it’ll be a 42TU piercing sweeper for you in very little time at all. I can’t remember the exact numbers but after one crescendo dance it does something like 2.5k+ damage with crescendo slash. It’s got stun pulse for a bit of instant impact and I think it’s wrong to say it’s weaker than Polaboss.
Plumesilisk - super strong in PvP. It’s a tanky stun absorber that protects raw monsters. Don’t underrate it!
Lime - perfectly fine now. It’s very unique and not strong.
Noircyon - a bit of an odd monster because it’s all about killing your teammates for spiritwyrms. I think it’s a monster the Devs will buff later on because it won’t be used enough. It’s not a monster that desperately needs buffing and people might find a use for it.
Persephia - already buffed multiple times and is fine, just not that strong.
XYZ-999L - had a number of buffs already and very strong, just has some risks involved.
Rodeknight - definitely fine now since getting revenge breaker, nicely balanced.