Carole Bastia

Not at all. The first year there were no free players being properly competitive. Free players hadn’t built their collections yet. In fact, PvP was almost entirely determined by front lines so you needed specific monsters to win. Shockers and TT were basically the only way to turn around a match. The game has been P2W vs F2P friendly ever since. When mythics came out they made limited legendaries start dropping like mad (10x featured the whole time) so while it’s easier for P2W players to get an advantage with their mythics it’s equally easier for free players to get a collection of powerful limited monsters. The overall result: more people in the competitive environment. This is what I’ve noticed after the last 1.5 years and other than a few OP mythics I haven’t felt like it’s impossible to beat top spenders.

Basically, this isn’t a P2W vs F2P issue. It’s just that when some monsters are made too OP they need nerfing.

I think the vast majority of the community will disagree with you on this one. The Devs have prided themselves on making this NOT a P2W game. Spending will give you a significant advantage but strategy and clever gameplay decisions will always trump that. That’s the Devs design with the game and what they hope to achieve (they’ve said it explicitly on the forum and to people multiple times).

I’m not quite sure what to say about this. That’s a gross misquote and a conversation where you were contradicting yourself. In that conversation I was saying that balanced monsters are important for the game and just because a monster is hard to obtain is no excuse for making it OP. I said how if sleep immunity was a problem on Don Rilla it should be removed from both forms, not just the second form. You were going on about it being a really big problem but fine on the final form because awakened mythics are meant to be OP.

You make every single issue a P2W vs F2P issue even when it has nothing to do with that. Please stop being so rude to free players.

It’s in the TOS and otherwise a very common thing in any game of this type. All digital property is owned by the company and can be changed or removed (e.g. termination of the game) at their discretion. Legally they have almost all the power, as long as they don’t slip up like if they listed something as a festival with boosted chances on something when it isn’t.

One of the big reasons why games like Neo use in-game currency to obtain monsters rather than buying them directly with money is because it protects them legally. We buy a set amount of gems with our money then what we get with them is at our own discretion and can be changed without repercussions far more easily.

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