The most annoying stun , was leira novadrake , and its still deadly as it was, novadrake stun wave still at 60 tu , +9 novadrake …
Awoken from the grave
- Agree with change to tridrakhan + flarevern
- Stun pulse TU → 70 instead of 100 OR remain unchanged
- Magmagund ded
- Don’t agree with poison gas TU
- Agree with stun bomb + shocking
- LSBA shouldn’t be nerfed with the 100s restriction, just reduce damage
not will be a massive help i think.
Will take 2 monsters out of game anyway.
Not an option
Tranquilising entrance- stuns for 40sec and put 1 monster to sleep for 50sec its more then enough
Why the clown faces? Can you use actual words to express yourself? I’m confused what you’re even responding to.
![]()
hes just ducking
Im one of the few people who is happy whith this update , especially after i saw the teams a lot made
For the event survival of the fittest ( a lot of teams are magmagund front line whith gorgo and link fire mons ) even in pve thats all what most of you use , lets be honest a lot here want strong combinations that will allow them to sweep opponent’s team without stop and whithout any chance of comeback, that’s the only thing that satisfy them and make them happy , you have to forget this bad habbit and understand that : pvp means player vs player , not a player sweeping non stop the opponent’s team , soo prepare yourslef to play your turn and then wait opponent to get his turn as well
I dont understand.
Galvbane have stun pulse for nothing
Same with Icefang
Icefang have assasinate, instead galvbane already ■■■■ become shittiest rn
Better watch your back @Airdrop_CCBP
That is why go get yourself a Rexkong is now the best advice @Airdrop_CCBP ![]()
Then it would be dreamy entrance
?
Exactly. The stun was always more of a burden than not…
First and foremost, thank you for listening to the community and nerfing stun. I still think there is progress to be made, but I know we all appreciate this first step.
I try to pick my places to comment on issues, but I believe this one is significant. The stun pulse TU increase really hit some mons hard, like Hawknight. Nerfing stun pulse in the way Neo did completely limited Hawknight’s moveset, which was already limited (but playable) in the first place. Timecrush Double, Hawknight’s only way to charge Bloodfury, is now extremely difficult to pull off.
While not many have awakened Hawknight yet, it is really unfair to the few of us who spent a lot of gems to get him awakened. The stun update was not meant to hit mons like Hawknight, so I suggest Neo change “Stun Pulse” to “Rapid Stun Pulse” to revert it back to its original TU design. This is a simple fix to a mon that did not deserve to be hit as hard as it was.
Please consider making this correction. Thank you!
Haneri could also use this rapid stun pulse.
Every protect Mon should be able to use protect again after it gets knocked back like hawknight, that would make regular protectors useful again
Yeah I agree. Or have both.