I can say with almost complete certainty that they don’t have rules about when or how they rebalance monsters and any pattern you see is either coincidence, confirmation bias or pure conspiracy. There are some very real factors like when a monster is owned by lots of people then it’s far easier for them to get lots of data to identify the problem as well as get more feedback and ideas. I would assume that it’s factors like this which result in any pattern that you notice.
If you don’t believe me then go reading what VKC says about balance adjustments on monsters over all these years. You’ll see it’s very much that they consider each monster individually and what they think suits things at that particular time.
That’s my honest opinion.
And yes there is some consistency in how the phrase “F2P mythic” was being used by most people, but one of the big points against that a monster like Charybdia can be considered F2P but if people didn’t have gems available at that anniversary (e.g. they weren’t playing) then for that player they have to pay full price. Just see how Loki was struggling to hatch it this last week! So there are fine times to use it and there are silly times to use it, and too much of that is arbitrary. “F2P vs P2W” is also such a tiring topic that brings out the worst in people that finding another phrase for it would be better.
So you accused me and and openly saying to accept my guilt which I didn’t even comitted and then move forward. You could just say in a better way but you are really combative. And in whatever community as you said i have need been, people people are very friend and never had any fight like with u.
@Dev_VKC can you just please take a moment to consider the Pandora shes still very broken its to the point that if you don’t take her before her first turn you are most likely to lose i don’t know what to nerf but you have to do something about it
i like how other than 1 SE , all of the others are mythic monsters which are so low on the tier list other than mai that no right minded person who is serious about pvping would prioritize hatching over the broken mythics that are running around in the current meta. I get that u have nagandia and dont want to see it nerfed, you dont even use it in the front line so why do u care if theres a 100 TU restriction on the daunt skill. Not an attack but surely u can see that its just free real estate that u can get this powerful skill off with no restrictions. Not to mention every meta team is some kind of C.W, Link water, Mort team which has no weaknesses that the SE exc force dragon can take advantage of. In Summary im saying the counters that u propose arent viable at all and you are just sitting there waiting for the 1 match out of 20 that lets u take out nagandia instantly
I wrote a long article there where I also mentioned some of 2, nagandia’s weaknesses and is that all you understand? If I explained it to the wall, understand more. You read the parts that are useful to you and skip the others.
I’m just tiring myself out.
I don’t have a problem with the 100 sec restriction, but it doesn’t need it. The reason I haven’t used nagandia fl until now is because I knew it had many weaknesses.
It pisses me off when people comment on preventable ones when there are more broken mons out there. Anyway, if you open your monsterdex and think for 10 minutes, you can find many counters for it, but instead of that, it’s easier for you to demand a nerf, since you only read the parts that are useful to you and go straight, my advice to you is to read my nagandia recommendations that you’ve been ignoring carefully. Because I’m going to prepare nagandia fl right now. Good luck.
Actually @dara_koh raised a great point that you didn’t address other than by just saying “it’s rock paper scissors”. Those monsters you mentioned are bad against meta FLs while only good on a random mythic that not many use but absolutely crazy rn.
I have nothing to tell the walls anymore. Ignore the real broken monsters and continue to drag Neo into the mud. I can’t deal with empty comments anymore.
that’s not fair, many players spend a whole year gathering gems to obtain those mythics that you call easy to obtain, only for them to be nerfed in just a few months. if chary had been awakened by only a few players I’m sure it would still be as before, so it’s not a balanced game. the clearest example of this is the store mythics. when soral was released, he was one of the most oppressive monsters for a whole year because only a few old players and whales owned him, on the other hand, gieretus and nophiam only lasted a month to be nerfed because many can obtain them, so the term f2p or p2w mythic does exist.
Just gonna point out that just as with charybdia and soral and a waste majority of other mythics,
Nophiam was released in december 2024 and was nerfed in the april update 2025 thats 4-5 months which is the usual pattern on the monster nerf timeline,
Nophiam was not a special case because many people obtained him, and followed the exact same pattern as as what you people refere to as P2W mythics
You’re not entirely wrong but you come to the wrong conclusion. It’s more to do with the power level of the monster than anything else, and the PvP meta has the biggest influence on nerfs. If a certain setup is strong, it becomes the new PvP meta. For example the issue with Chary was the high speed raw knockback which was in many teams and it cancelled out too many strategies because it was outright better than most of them. Soral also became meta after enough people got it.
The advantage of a spender is that they’ll always get the monster they want, on release day. It doesn’t matter where: banners, monster shop etc., spenders will always have more resources at their disposal. Non-spenders won’t be able to awaken monsters on release most of the time, only veterans, but much less frequently than spenders. After a while the monster has cemented itself into the meta and many non-spenders go for it because they know it’s good. Then if this monster creates an oppressive setup where it defeats most other setups, it will get nerfed (like PurpleHeart said, usually 4-5 months post-release) and the non-spenders think they’re screwed over. So spenders enjoy their privilege that comes with spending (as it should be because otherwise there’s no reason to spend), which is gaining access to the best stuff as early as possible and before any nerfs occur, which gives a competitive advantage. Neo is a P2W game, there are no F2P mythics released on new banners…
Obviously it’s a p2w game, they are the ones who keep it alive, but, don’t come talking to me about the power of some monsters when you are not even high ranks in pvp, your opinion is invalid to me, monsters like nagandia, berry, yukihime, bridalyth, albion, astra among others have been OP the last seasons even more than chary was and they have not been nerfed ps: I own almost all of them
nophiam was released at the end of December (27th if I’m not mistaken) and nerfed at the beginning of April, only 3 months, it was limited to 1 in March btw
Either way the pattern is as stated, a monster is released and the update the 4th month after that release is when its usualy tweaked if neccesery,
The only outliers to usual pattern is albion and astra who was buffed the update after their release from unusable to usable which was unheard of until then,
If you want to fact check the entire nerf and buff history is linked in KDs guides