It’s the same thing that they avoid to address at all. Both of those myths have other moves (Void Powerslash, Deer Smash) that do not need any conditions but they are abused by using dual sweeping moves on invalid targets.
Power Slash / double contra samsh
Nerf ?
They should Restrict Apollonis’ buff further, and fine-tune it a bit more since his buff is very easy to trigger and so excessive at the same time
This is not a bug and you know it too. Mods please put this in the nerf thread like others instead of letting it clog the important bug report posts.
I believe it is a bug since the outcome does not match the description at all.
I don’t want anything nerfed. I want it to be changed to not work against invalid targets. Same goes for Harle, Zephyr and others. Targeting invalid targets or using 0-charged blood moves should not do critical damage regardless of the amount of attack boost.
Especially when those myths have already skills in their sets that do not require specific targets but everyone is abusing lower tu dual sweeping moves on invalid targets.
Since they haven’t done anything to Zephyramus yet, it seems like it’s intentional.
This is such an embarrassing behaviour. Just say you want these things to be nerfed in the nerf thread and be a man about it.
How is anything that he said related to “being a man”? I’m sure you can discuss without such confrontations!
Besides, it’s ok that he mentioned it here since it could be an error in a damage value in the code.
It’s literally the same damage boost as Zephy’s that deal that damage. You know he is asking in bad faith.
Also don’t take that seriously it’s just a saying
Start adding something more valuable to the discussion rather than personal attacks.
That’s the only part you will respond lmao sure buddy
I said my peice. It’s obvious and you have been complaining about the same thing for a while and Exu, the mod I was expecting to do their thing, somehow is acting like this is the first time they are hearing coltraz’s whining about attack boosted monsters dealing high enough damage his HP boosted mythics are not surviving (
). Peace out ![]()
It’s a thing devs haven’t addressed yet, though? Did vkc say Zephyramus 1-shotting with dream ender without a target is intentional?
I’ve accepted it and am fine for what it is. Otherwise your awakened mythics being unable to one shot anything other than it’s counter element will have people crying about buffs again. About to go full circle on this discussion I feel. When zephyramus was released he was terrible and now he’s buffed whales asking for nerf when they meet other whales with him it’s kinda funny tbh
Of course, these skills are designed intentionally. Please note that their attack buffs all come with conditions.
We could give them skills something like “Double Power Slash,” and everything would make sense, but we don’t want those monsters to become useless when their buff conditions are not met. That’s why we provide skills like “Dream Ender” or “Double Counterslash.”
You often complain that monsters are either too strong or too weak. If we replaced these gimmick skills with “Double Power Slash” or similar, would they look like proper Mythics to you? Not to mention that Apollonis and Zephyramus are not even top PvP tier monsters…
What do you call abusing
a 170 second movement?
are you stupid? abusing is selene who kills in 34 seconds that is abusing
excellent answer now if it’s not my trouble please put the ■■■■■■■ sanctuary to collect my 100 useless gems ![]()
Is there any point in replying when VKC already answered that?
I didn’t see that it had been answered ![]()
Can we stop asking for useless nerfs? And really focus on what is happening in the metagame? I consider ah duck the best current PvP player and I don’t see him complaining because a goat killed 2 of his monsters, stop worrying about the nerfs and worry more because having 30+ mythicals awake, one with 10 makes a better top? XD.
Yes, then their skill descriptions would make more sense.