Charybdia has RAW Twin Knockback with a tu of 136, but Aoi has RAW Knockback with a tu of 212.
That seems backwards. Iâd like to see Aoiâs Knockback get a reduced tu.
Charybdia has RAW Twin Knockback with a tu of 136, but Aoi has RAW Knockback with a tu of 212.
That seems backwards. Iâd like to see Aoiâs Knockback get a reduced tu.
Yes but you must take in consideration the roaring entrance
Dual dragon has Raw Twin KB at 250tu iirc
But dont charybdia and Aoi have a +9 bonus since they r mythics? Dualdragoon is not right?
The only purpose of Torazou is itâs cute icon

250tu +9 means 212
Dual dragon has Raw Twin KB at 250TU
Aoi Raw KB 250TU
Charybdia Raw Twin KB 160TU
KB in general is 250TU
160* p0rn gets preferentially treatment
Wonder which dev wanted to tap mistletorment
Mb I didnât realize I typed 250 lol
I would like to make some suggestions for some unused monsters in the Awaken Mythic that I own.
â Voidress
ă»Suggestion
When SS skill is turned on: 17 cost â 16 cost
ă»Reason
Eclipse is not a bad skill, but I donât think itâs worth the +3 cost. The last monster must be sacrificed. Furthermore, Voidressâs other skills are not that strong, so I think there is no problem with turning on the SS skill at 16 cost.
â Kuraokami
ă»Suggestion
When SS skill is turned on: 17 cost â 16 cost
Avalanche: 170tu â 136tu
ă»Reason
Avalanche is basically the last reversal skill, so any number of tu may not matter, but I think 170 tu and +3 cost are too big because it costs your allies to die as well. Also, since Kuraokamiâs other skills are not that powerful, I think it would be okay to change.
â Sepheris
ă»Suggestion
When SS skill is turned on: 17 cost â 16 cost
Hurricane: 136tu â 110tu
ă»Reason
In advanced battles, this monsterâs other skills will not be very strong. Hurricane is powerful if it goes well, but since it is a random, I thought that 16 cost and 110 tu would be no problem.
â Orochi
ă»Suggestion
Death EntranceâHold Ground
ă»Reason
I have used this monster in combination with Deathgazer or Bastia. Because there is a Death Entrance. I donât think this is a good fit for strategy games because it emphasizes the element of luck. To be honest, any skill would be fine as long as it replaces another skill, but I suggested HG considering its compatibility with Meditation.
*notes
Even if all the suggestions were adopted as is, I donât think I would use Voidress and Kuraokami. Because other Awaken Mythics are stronger. Lol
I might try Sepheris and Orochi. However, since there are other Awaken Mythics, the probability is not high.
I agree! @Dev_VKC do you read this thread?
Not all strategies evolve around reason and logic. Some rely on chance and potential, which is high risk high reward. There should always be an element of luck. Also, the more conservative and safe option will probably win 9/10 times, but itâs sometimes beautiful to win thanks to pure luck ![]()
Maybe I am too greedy ,but those new legend secret skill is to expensive for conditional skillđ . It should be (+1) or (+2).
Galvbishamon : Pure cure â second wind.
Protect killer â True hit.
Raidkong : summon entrance â triple entrance (come on, only single rockoid?)
Immobilizing grasp 100 sec â 50 sec (terorize but conditional ,should get low tu)
Maybe one day , I hope we have Legendary bitter beast.
This is reason ,I am really hate OOO and balancion deck.
. Hate when use it ,and hate faced with them.
I really want to see a that Spider mythic with early trigger buffed.
I would argue Voidress deserves 15 cost and slash should turn into piercing blow or a unique better move and remove/rework ritual.
Whatâs wrong with it? Itâs on my to-be-awakened list.
Timestrike to double timestrike
Early Trigger tu very high
true soral need instant SSâ ïž
50 tu
Hurricane might be one of the most powerful move on a mythic. And she has champion entrance and insomnia to make sure you can (almost) always shuffle your opponentâs reinforcemenets. I would keep it as it is.