Which monster do you want to see Buffed 🥳

maeve is fine although some of the f.d’s skill could be improved like f.d lotus throw to catapult, dafodil stealthbane/ double stealthbane
could give some of them raw moves

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@Killerdog you who claims that Rkb is better than the simple kb, well look. I had just pushed this octopus girl away and she was only pushed back one spot…
This is a complete joke

After playing with the entire jerbo set here is my final thoughts

Mai: still feels underwhelming

1-Sonic fang is great buff on her but its considerably weaker move then sonic break, adding 5 seconds extra would be the way to go.

2-Encore is just basically pull back losing you tempo, i think it should let the next monster in line enter slightly faster or boost the entire team for like 10-20 seconds. In the end it has a heavy restriction of a teammate dying

3-Antidote: more damage to make it consistent

4-Asmr can be used on enemies

Kasumi: feels better after the update, but two things were not addressed that i feel should be looked at

1- Her SS loses great tempo, specially she is not that fast. Giving her 20 seconds entrance on the SS would be great. That way after using the SS she would enter at 42+ tu

2- the counter synergy with the jerbo revenge which is the biggest problem i have with her, there is no point that jerbo does poison revenge it ruins 3 of her skills.

Agent M: out of all the three she is the worst by far

1- More damage on blackout
2- zero trace + should get tu reduction to 51 same tu as slayerbane
3- phase out should get tu reduction to 42 or it kills

As for the partners: i find that not playing them in general is much better than playing them along side her !!!

They are extremely slow and have tu for no reason whats so ever, and create poison

1- Rose curse should be 100tu
2- target lock should 50 tu
3- mark should be 50tu

These are unpot tu

As for revenge they should give her permeant buffs.

1- defense boost from suito
2- excessive force from gunzio
3- focus or give turn from vizo

Revenge skills should be like this

Suito gives marks 2 enemies with roses
Gunzio mark them all with mark
Vizo marks them all with target

Their speed should be the standard 67%

Call skill should be reduced to 110-130 tu

After reading this I am not even finishing this post.

Why are you even afraid of it? Its only target is Suikenshi and then a single-use SS. The game probably did you a favour by putting it next in line. Even so, that was a 1/7 chance so KBR isn’t really to blame there that was just bad RNG.

Double retribution does need a damage buff or a tu buff to 130tu , it barely kills
Legendarys,against mythics its even worse

Jaguardiam: haze 100tu

Hellfox : man heater or head hunter
Bloodfury instead of thirsty

Zhulong: link sneak atack all 130tu
Bloodfury instead of double thirsty

Goldtail: potent sleep 80tu

Valzareign: lustrate 130tu (lustrate should be a 130tu amoung legendarys)

Flocculasaurus: double slayerbane

Lioheart: mythic should at least get overconfident strike

Pupupas:rebuild changed to endure or something fully heals and give a shield 130sec

Torazou: in the zone requires 3 kills
Defensive mode changed to cat zone or whatever ( iff theres another feline monter on field it gains 50% buff overall)
Slash all changed to beast/bird hunter

Pitayagon: more atack stats less defense

Shiny Auro: link purifying mist

Doomfoof:bloodshed to bloodlust

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The picture speaks for itself

Wait a sec, Jerbo could evolve?

That’s why you cant HP boost the baby jerbo :sob:

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You’re using all of them and sitting high on the rank list, yet still arguing they desperately need all these ridiculous buffs. Especially those to Mai :rofl: come on now.

The whip damage on Asmodia is completely trash. They gotta give a void piercing move to replace it.

Jesus christ

Technically am not using any jerbo just the mythics, and majority of my wins are not from them its just from the ridiculous combo of enorx leria into asmodia, and besides what ever i use i would end up in a high rank as my account is stacked

Y draig need posion immu, Although he has been significantly buffed in the recent update, in reality, compared to his opponents, Posion monsters are numerous and powerful, which is not enough. Posion immunity will help him stand firm a little longer.

Defang and antidote need damage buff

His design is quite ridiculous as he is an assassin with Roatring entrece but very low Atk stat, has to stop for a beat to use sercet skill to buff it up. while Posion monster opponents like Asomodia also have Roatring and can overwhelm the game or Death Garez helps speed up the whole team very quickly.

He is alot better then what he used to be, i just think the antidote and defang should get boosted in general for all monsters, same goes for assisanate

This issue has been neglected by Dev for a very long time. The last time was probably when Glarion came out 5 or 6 years ago. After that I remember there seemed to be no monster that could counter Poison team anymore.

The shiny aurodragon double catapult has very low damage that doesn’t match its stats and skill requirements, please fix that :folded_hands:

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He has 3 “link” skills, a life turn alone, and an attack of all elements, low speed statistics, and poor damage, if it is in a team that is not dark, it becomes dead weight, that a life twist serves you in this situation, they should make a change, which is considered a counterpart worthy of the original