After playing with kasumi since release these are my thoughts on how to buff her.
Kasumi is totally dependent on mai and has counter synergy with jerbo furthermore she is total rng with the sleep ss where it loses a tempo move and can set you up for stun lock
My suggestion:
1- Instead of jerbo doing poison revenge they do sleep revenge to synergies with her.
2- while kasumi fan service is on the field jerbo are immune to sleep, stun, poison
3-jerbeam gets tu reduction to 100 seconds 160 is extremely high and doing jerboom is much better option as the next jerbo will be much faster than 160tu. Players can just ignore it and kill it with a fart before it gets a turn
4- fan service and service end gives 40 seconds reduction upon entrance to compensate for the loss of tempo
For the love of gos fix the mai bug, where the game forgets to register mai dead after reconnection
Buff for Kunomi just to increase her defense or give her a defense buff, currently she even dies from a stealthbane from Spectrefox even though it has a elemental disadvantage
Stealthbane is ridiculously strong. The damage difference between moves like protector killer and this is very strange for people to experience. Whatās a bit silly is that stealthbreak is actually pretty weak but raw stealthbreak is super strong again
Now that we have seen how great Agent M and Kumachi works. I think it is reasonable to buff maeve. She should have kumachi 66% revive passive and while her SS is active, she is no longer humanoid. This makes her still weak to KB but they dedicate their KB and not randomly like Agent Mās.
I dont have maeve but she folds real quick when she is killed straight away
Or another buff idea is that while Maeve is on the field, every entrance passive that affect maeve, affects Fds too. (And if you want to make it really fun, ānon FD, excluding maeve,
Insectsā so she and FD army can be crazy insect support for things like Selkette etc)