Change hold ground »» goddess interference+
Goddess interference : any and every stat change of every monster present on field is neglected(only valid till this monster is present on the battlefield) [+ version only affect enemy monsters]
aw you’re too kind
Stellaurum needs a buff? Lol
If we look at his overall stats, its completely balanced mythic, with decent speed & decent hp/def , maxed attack.
Now before talking about the utility of its moveset,
I’ll say this- not every mythic function needs to insta kill enemies!
Before assuming it is weak, most players just fail to understand what is unique thing about a monster,
Stellaurum is a dragon type & he performs much more effectively with ally dragon monsters,
It cannot be targeted with any major kill moves,
Except few exceptions, but thats common for any monster out there,
Ill name few like- demoralize, raw shieldbreaker,
Then there are other moves which needs a condition like catapult, lazer blast, mortar types which can target any monster generally,
Some are slayerbane / retribution , stun type with timestrike, timecrush ,
And last one will be darkbane, yinyang strike (piercing) ,
Stellaurum with its passive being active,
You cannot kill it as it has shield present permanently unless enemy used piercing/insta kill moves,
It can one shot single target enemy which is same for mortar/load type moves,
And it punishes enemy when it makes a kill,
Enemy harvest charge, its insta kill move,
You stay protected with shield & you have hold groud, you can recover hp by insta killing 1 enemy,
And then when you have performed several energy charges , you can one shot whole enemy lineup, killing them instantly,
The whole niche of stellaurum is , it needs setup,
If a good setup is there, with high priority monsters alongside, it can easily wreck havoc on enemy team,
Right now due to heavy trend of insta kill & some broken tier mythics,
You cant expect same for every other mythic,
We had stellaurum in biweekly missions quite few times, devs literally gave the idea of how to use it,
Issent it slower than a togala? Double enerrgy charge moment
Dossent have to be with dragons
So 67 is slower ?
Yeah lol togala is 71 stellar is one of if not the slowest monster in the charge archtype
Idk why every monster type release is so underpowered
Are you really comparing togala with stellaurum in terms of speed? Lol
If we talking speed togala is JUST 4 faster but you won’t talk about its performing speed ?
Lemme elaborate.,
Togala needs to charge energy which is 130tu as its first move, or it can use swift charge ally & use energy burst 200tu which only does critical dmg ,
Meanwhile stellaurum can use energy charge at 59 & one shot any enemy,
Plus when he enters the field, if enemy kills his ally & he can literally one shot enemy with energy harvest ,
Which in terms of comparison to togala who is sitting at 200tu, stellaurum is at 136 tu,
Actual better clock management for stellaurum
Except the MEAGER 4 speed difference, everything else is so much in contrast its quite baffling for you to make that kind of comparison.
What the ■■■■ are you on about? I said play them togheter togala has double energy charge thats a turn 1 blast from stellarum without him having tk charge???
Is my english that bad???
Yeah it is bad, i couldn’t understand your motive in your first comment
You are simply to fixated on his shield and i gave you options for other things he can do
And insted you go crazy and try to lecture me about something that has nothing to do with anything i said?
Nah bro im out figure out other ways to play him yourself i wont contribute funny possible combinations if this is what they result in
Where were you ranked the season before? How many times have you used it in pvp and what is your winning rate?
Dont blame me for being honest,
You kept it short with double energy charge moment & i still dont know some movesets of some monsters,
I had to look up togala ingame to see its moveset and by that time it was too late for me to assume otherwise what u meant.
Togala strat is quite great on your part pairing them together will work nicely.
If we are talking credentials, i lack those at this moment to justify my claim for stellaurum not needing a buff.
I dont think it will be buffed in future as it is perfectly balanced but you never know in future
Your perfect balance means a drop in overall team strength to match its passive, and scarce opportunities for action. I’m asking for your ranking just to know how deep you understand the game.
Last season was in top 200 , with 18k points in ranking,
I see. You really get a lot humor.thank you for your discussion .
Can you elaborate how will you buff stellaurum??
Im curious
It needs to be redone
How?