To all the annoying people running stun

@Dev_VKC can we do something about all these retards running multiple shockers one after the other. Just had a match against a guy who used blowback from Malwing into Celestrion into Nightlord into Octoboss. That’s more than 500+ seconds of Stun. Meaning all you can do is sit back and look at your team being slowly killed or close the game. We need a restriction of sorts. No team can have more than 250 tu of Stun in total. This isn’t a strategy. This is trolling. Please consider.

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stun absorber, is a must for any team

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Stun protection seems to be even more important now than it was in the past. If their team is built to remove your stun protection then exploit that weakness with a lot of stun then it’s a good strategy.

We can’t build our teams to be resistant to everything. If stun is your weakness then you’re going to get some losses to it.

Stun is far better than sleep lock or Delugazar + protectors. You feel like at least you can fight it, if you have an absorber on the field.

agreed there aren’t any sleep or poison absorbers that i know of.

I disagree, there are plenty of counters too stun in fact it is the meta with the most counters. I dont like to say this but you should look into making a better team that combats that strategy if it upsets you so much. You shouldn’t leave yourself open too stun. Dont forget that this will affect pve too where mass stunning buffed teams is an important aspect.

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trust me guy, poison teams and sleep teams are the true bane of the existence. theres even a poison dragon called bane smh

I used to hate those boring guys. Then i made a stun immue team, and was happy everytime i saw those people wasting 5 spots on the team on monsters that cant so ■■■■ against me :slight_smile:

The feeling you get when your angelion/Valza/tygo wrecks half of someone’s team because they decided to run back to back to back stun nonsense.

This might be the most satisfying feeling in Neo :heart_eyes:

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Is shockerspam any worse than sleeplock? I feel that both are on the same level of annoyance in that they can ruin someone’s day, but falls like a house of cards if properly countered.

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we have a stun absorber passive. we have a stun immune passive aswell as a stun counter and converter.

now we need sleep counter and sleep converter and sleep absorb pls

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You are trolling right?

It is a strategy and i was one of the first people to run it and make it happen.

If you are complain about stun right now consider yourself lucky to not have been playing around motor age. Were stun pretty much had no counter now dayd there are absurd amount of stun counters, stun counter +stun converters+stun immune + stun absorb.

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Stun is everywhere. In a good balanced Team there are some stun immunes or absorbers or even better stun counter. I also play some monsters with stun entrances. It can do a good job or is needed for timestrike for example… but if opponent kills my monsters i Can lose 4-5 monsters to stun counter before i Can do something. Its sometimes risky but also needed and depending on what enemy uses it Can also be a trap for you…

So to handle with stun good or Bad depends on situation and the teams

I would say stun counter passive should be changed to stun converter. It is too unfair for players who mainly have stunning monsters.

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I can’t tell if you’re being serious or not @kocowind :thinking:

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im dealing with episode 23 right now in story, guy has nothing but poison. with a couple of stun entrances.
polaboss needs a nerf, though could be the ridicolous buffs story mode monsters get

Pve story mode is buffed pola deffs does not need any nerf

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If there is only one stun counter like leo in the past, that passive is fine. Now there are so many stun counters and stun converters (and there will be more in the future), that passive is too much.

thanks i figured as much @ILAGaLOT

I want to agree with you only because I dont have Angelion lol