1 match 20min to finish
Hi @Dev_VKC
His wraithhorst kills my last protector after this the revenge of dolphreeze kills his last monsters after that the game freeze - normaly it should be a draw but i dont know
I restart the app .
No win -no lose - no draw - but i think the ticket is gone
Try uninstalling your game , and then install again , this worked with me in the past
Thanks for sugestion, one of us already try but Doesnt work. I feel bad for my opponent, I am sure they think I am bmed them
there was no reply from the dev about the pvp connection problem in ranking, it was very detrimental to have to enter the match then DC again because it was still lagging and this happened repeatedly, I even lost points because this was very annoying when I tried to get back into the match but couldn’t, I actually don’t want to report this but because I play Neo in my spare time just for fun I can’t play rankings on the last day because the last day here is a busy day
It’s a bit strange that the lag is only on one side, maybe there’s a system error? Who knows
A post was merged into an existing topic: I just got slaughtered by one of the coolest teams I’ve come across. Care to share some of your PvP stories? (Part 3)
I’m so confused why they nerf stun pulse then release monsters with swift stun pulse… that’s not rebalancing stun, that’s just power creep.
Stun converter with stun entrance with stun pulse. Didnt we have a thread about stunlock this whole past week?
They made some matchmaking changes in bond for sure, my loss rate increased after update, and it’s consistent
Legendary Twighoul
A few remarks about AI behaviour: I always try to auto battle SCB and it usually works out. Today my team was defeated many times and it should be a versatile team so I watched what AI was doing.
Noticed that some monster that have a dual killing move like Anglomaiden (double darkbane) or Doomoth (double dream ender ) often don’t target the monster that enables their crit. Something overrides the correct targeting and they target two monsters that don’t meet the criteria and do no damage to them. Please check that out!
Same with yingyang dragon
A case of !=/==mixup seems like
Yeah it seems to specifically be light/dark bane type moves. I’ve noted it before… the AI almost purposefully avoids targeting monsters they can critical
acctuly it does this with poison and such to its just less noticable as there is a bigger chance of having all monsters poisend for one reason or another
Still not fixed yet. Really annoying ,I hope u fix it soon. @Dev_VKC