OLD Tier List

Been a while since I’ve done one of these, so I figured it was about time I got back to it. I’ve decided to fully embrace the fact that I’m very, very casual when it comes to the PvP side of things, so rather than make it an official analysis, I’d just give my opinion on whether or not I’d use the monsters in my team (if I have them, that is.) Hopefully it’ll give me a break from those who suggest I play more PvP, because I simply don’t have the time to devote myself to it. Think of this as a slightly humorous look at the monsters.

So first on the list would be Shiny Alphagear, and all I have to ask is why they made it a Shadow monster, considering that the original Alphagear is a Shadow monster. That annoyance aside, it’s arguably a side-grade from the original. Sure, it can sweep a little easier thanks to Kinslayer, but it’s main purpose has been locked behind a LINK requirement. If they made Bloodcrave the LINK move instead of Team Turn, then I can see it being a solid choice over the original, but as it stands, it’s just alright (RAW Knock Back is pretty nice, though). So would I use it if I had it? Maybe; it depend on whether I want my Alphagear to have a more offensive presence, or an easier time using it’s main move.

Next monster on the list, the rejected Sonic OC; Spikiestblaze. I’ve got to say, of all the elemental families so far, the hedgehogs have to be the most underwhelming so far, due to a lack of inherent synergy with one another, like with the Flutters/Abyssoldiers. In stand-alone terms though, it’s alright I suppose. The Rescuing condition is a personal annoyance to me though, given how common one-shots are in this day and age, but I suppose the devs needed to give it a drawback lest it becomes too overpowered. The support it offers is nice, but a part of me wishes that it had a way to remove Poison/Stealth from your monsters. As for it’s passives, another Stun Absorber is nice, especially when paired with it’s Overwatch Entrance, so it has that I suppose. Overall, I don’t think I’d use it all that often, but it wouldn’t hurt to experiment with.

And because I’m an absolute madman, I’ll be going over Purpie as well since we’ll finally be able to get it after waiting for so long. ET’s little cousin comes with an interesting gimmick; a complete field wipe of all your opponent’s monsters if all of your monsters happen to be Purpies. It’s one of those strats that sounds good on paper, but would take far too long to bear fruit unless your opponent happens to make a mistake. Still, the fact that it has Sleep and Stun immunity is nothing to sneeze at. At the very least it has more than one way to create extra Purpies, so maybe it could work as a sleeper team of sorts. Definitely worth trying out in a silly anti-waifu team, just don’t expect to win every battle with it.

Going backwards for a bit, we have our first new Epic monster in a long, long time, Seaviper. Debuting with Toxic Entrance and LINK Poison Massacre, it comes across as a cheap alternative to Banedragon, but with weaker stats. However, I think it’s safe to say that LINK Massacre won’t deal as much damage as one would hope. Sure, I can see it killing Super Epics and even the more fragile legendaries, but a tankier monster would easily laugh off the damage before curb stomping it. It’s a nice monster for newcomers to flesh out the newbie friendly LINK Shadow, but they’ll soon drop it once they get better tools to play with.

For our only legend for today, we have Tigger’s angry cousin who got busted for copying Kattmander’s homework. Well it’s not a complete knock off as it’s skills serve as a large middle finger to Dusicyon (Shieldbreaker for the win) and the sweepers it’s protecting. So what does all this Shieldbreaking/Slayerbreaking business reward you with? A 30 second sweeping move that requires 5 kills to use. Such offensive potential is probably why the devs opted to give it two less than stellar passives, in case it becomes too ridiculous with Unmovable (Though it makes for a heart-warming romance with Regalion.) Still, I wouldn’t say no to using it; anything to give me an edge over the shield spammer.

Now for our first mythic, and it happens to be best girl LemonSqueezy, if he was wearing a cheerleader’s uniform. When it first came out, people feared it as the second harbinger of the apocalypse, following the infamous release of Bastia and her entrance nullifying bosom, and in the right setups it can cause absolute devastation to the opponent. But if a bunch of sticky slugs couldn’t stop me, then what chance does the cheerleader who rejected my invitation to the prom have? It has Slayerbane All for some reason, probably to scare the few people who still thing it’s an “OP move that needs a nerf”, which goes against the idea of keeping your opponent’s monsters asleep as a means of control. It has a Heal/Shield all move that’s locked behind a restriction of having two of your monsters asleep, so that’s one thing it has over Bastia I suppose. Overall, the art is nice and I might use her, but I wonder which girl would be release next. Is it the naughty nurse? The seductive teacher? Or perhaps my favorite, the alluring maid?

But the cheerleader has nothing when compared to the best girl of the bunch, Uraniumedhus. This walking Chernobyl is more visually appealing that the last four lady mythics combined, and that’s saying something. Between the sleek black scales on its body, the large purple wings and the various rods of nuclear energy sticking out of it’s back, it’s got a little something for everyone. Oh yeah, it’s another Poison mythic that works well with it’s equally as sexy friend, Gorgodrake, only this one doesn’t die upon using its first move. It’s a little slow to get going, but one you manage to activate it’s Killing Spree, you can kiss three of your opponent’s monsters goodbye. It also has Radioactive Fallout to help make things a bit easier against monsters with ridiculous buffs, so that’s another thing to enjoy about this specimen. Overall, I’d be more than happy to use this monster if I had it and I am proud to declare this thing the third best girl in the game (Numbers 1,2,4 and 5 are a secret I’ll keep close to my chest…for now.)

Well I hope you like my new spin on my monster analysis; one where I don’t need to play PvP because I’ve got more important things to deal with. Should I make the next batch more informative or humorous? I’ll let you decide.

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(looks at profile picture) hmmm, I wonderwho the n°1 girl is… I guess it’ll forever be a secret.

Btw, I found Spikiestblaze useful in Whale’s Treasure. Most enemies, the ones who don’t have piercing moves that is, can’t one-shot your monsters. Even a charged Timestrike Double will leave your monsters alive, even if with a very slim quantity of HP. So Spikiestblaze can dispense healing reliably. Plus, it provides Stun protection and Taunt. A shame he doesn’t have Rescuing Give Turn (not like Houdinoid’s though)

Overall the Spikiest- monsters look weak. It’s a shame.


Shiny Jadeboa?

Yay… we’re getting another shiny mon
By color I think it’s fire :slight_smile:
I would be sad if these epics cost Altermid :joy::joy::joy:

@Dev_VKC you mess up Feryvast element

maybe it’s going to change in update :thinking:

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You have passed my trial.

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What a cool cat. :cat:

Your next trial will be to see which monster(s) I’ve sneakily moved without any update between this old tier list and the new one (when it comes out - in a couple of days) :wink:

Time to discuss awoken Mythic tiers guys as promised

I’ll be following a scheme for Each of the main PvE events to see where each mythic is useful and for which reason.

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Let’s start with Tier E:

Don Rilla: I find Don Rilla absolutely inadequate for most of PvE events, has definitely some good things, like being Sleep Immune and Healing but his damage is too low to be rilevant against buffed monsters. I would not suggest Don Rilla to players for PvE rather than OoO setting such Dungeon Challenge or similar. Good for Low middle tier PvE grind.

Deus X: Since CPU never skip this monster find absolutely no use in PvE events, Double CounterStrike has high TU to be a reliable sweeping, it definitely exist an amount of mythic with better “Survivor” settings. if possible I would even put him in D for PvE. Suggestion for players? Save cost and use Legendaries and Super Epics.

Novemdomina: This monster is the best supporter ever made for Fire Monsters, has decent sweeping with non buffed monsters, can Give Turn, Shield and Heal, even accelerate. Unfortunately the efficiency is strictly linked to monsters runned along with Novem, on some stage of buff only runned together with Dragulus, Y Ddraig Goch and Infernicorn can have a certain rilevance. Suggestion for player: avoid to Run Novem if you do not own piercing skills fire monsters (at higher stages only Dragulus).

Satomi: Another Monster that I would not suggest to players for PvE in high tiers is Satomi, she has a piercing move totally depending on shields, and we usually face unevolved monsters in PvE with no secret skills. This totally nullify Satomi’s presence making her dead weight until she has the occasion to charge her Bloodfury. Suggestion for players: forget about her in PvE, she is born to be a PvP star.

Persephia: Absolutely amazing monster for moveset and passives but to activate her buff she need at least one kill which at buffed levels is not guaranteed because of her non piercing moves. Suggestion for players: Play her in low and medium tiers, if you want to play her in higher tiers prepare to sacrifice a lot of usefull monsters especially if you run into Auto Protect and Shields.

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These are great reviews. Well done!

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@DonT89 what do you think about Y Ddraigh Gogh for pve?

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I’ll be writing his review soon bro, just be patient for a while

image

Yeah Brah!

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Tier D awoken mythics PvE:

Na’tourghoul: Natur is a very fast sweeper and healer, relying on sacrificing rocks at the back of the team or in worst cases teammates. For PvE I would say that this monster is very good in low and medium tiers, decent for high tiers and inadequate for top buffed tiers. What make him go in Tier B is the ability to heal earth monsters that can provide for him more rocks, and as told earlier fast sweeping leading on charging his blood move. Suggestion for players: do not play Natur in PvE unless you can create an environment for him to keep sweeping (obviously this is about high PvE tier).

Sepheris: Sepheris is a borderline monster between C tier and B tier but I decided to collocate him in for some reasons. 1st Natural Selection, high damage sweeping move in this case reliable against fully evolve legendaries too, on the dark side this move has high TU but with a good Give Turn setting can be a good weapon. 2nd Roaring entrance purifier, this combination is absolutely useful in PvE for many reasons especially to regain control against poison monsters (sleep lock is not common in PvE). About hurricane, well I do not find it so useful in PvE as can be in PvP, so I suggest to switch it off.

Prismegasus: No matter how much I do love him, but I will be harsh this time. Prismegasus is definitely not a top tier choice for PvE, too reliable on link needs a really good setting to ensure his sweeping and support skills. Very good for low-medium tiers, struggle a lot in higher tiers as a sweeper. Suggestion for players: If you want to build a Prismegasus team in high PvE tiers, set it as a support, choose effective sweepers and use Prisma to shield them and Give them turns.

Sorry I didn’t reply earlier, I was doing video making this afternoon/evening.

In reply to your C tier post…

Mythics we differ on lots
Don Rilla: How much damage does he do with each of the moves? I can’t remember how much it is now, but I thought that retaliate and second gun would one-shot most monsters when they’re buffed a bit. Basically I rated him very high because it’s super easy to pull off OoO in PvE to great effect and there are many monsters which combine with it well. You can also drop him in anywhere in any team and get a couple of kills or more. Really solid all-around I think.

Satomi: Not sure how you find us facing unevolved monsters with no secret skills in PvE. I feel like practically all PvE enemies have their SS on and the damage from Satomi’s moves easily one-shot while she is tanky. There will definitely be times she can’t find a target but she only needs one kill then can sweep easily with bloodfury. She could be S or S+, but I’ve placed her S+ for now.

Mythics we are close enough on

Deus X: No need to talk further, I already have him low.

Novemdomina: I moved her lower for her building requirement but, as you say, she’s exceptional with the right fire monsters. To be honest, it’s obvious you only play her if you build around her so I think her position is fine. It respects her power but she’s not anywhere near the top.

Persephia: I think I have overrated this a little for PvE. I found it a hard one to judge and spoke with some people. Together we decided A tier was best for her, paying respect to the rebirth potential and 70TU sweeping. I still think there’s a lot of potential and that grabbing 1 kill isn’t too bad (after 1 kill it’s 70TU one-shots) but the fact you need fuel for the attacks brings her down quite a bit plus she doesn’t have any immunities or HG. I’ll move her down a little.

Close on all of your B tier

Na’turgoul: You seem to sing its praises but place it in B tier, lower than I did??

Sepheris: Borderline C and B… I have it placed C+. I’m glad we see eye to eye :slight_smile:

Prismegasus: 100TU give turn is still pretty cool on a stun immune monster. Link shield all is a nice SS too. I think you’re being a little harsh on it, but I also didn’t place it much higher than you so we’re close enough.

I am not gonna argue with you about Satomi and Don Rilla, opinions are opinions man, but I can tell that what I wrote is been tested, and to be honest I don’t see how you can grab a couple of kills with Don Rilla and even if a monster that grab a couple of kills for me doesn’t go even near to S.
About Satomi, you should use her a bit more and you’ll see what I mean, secret destroyer is not as powerful as you think + I am facing several unevolved monsters. Only place where I can find fully evolved teams is Showdown Tower and even there with 1.5 buff she wont one-shot them.
But as I said, opinions are opinions. I am bringing forward mine supported by some experience.

I thought the whole point was we discuss these things? Also, why so dismissive of what I wrote without anything substantial to back up what you said?

I’d love to know the damage dealt by Don Rilla’s moves. Any screenshots would be great. Ice Breaker is weaker and will definitely struggle against buffed monsters but I thought the other two moves were good. I feel like its position in the tier list does hinge a lot on how much damage these moves do.

How much damage does Secret Destroyer do? Simiarly, if it’s not going to kill things then she isn’t as good for PvE.

Very few monsters can one-shot 1.5x buffed enemies. I don’t think that’s a necessary requirement for a monster to be a good sweeper.