Lets go. gazer ded. Booze on me BOIS
I actually like that as a ‘nerf’. Better than just slapping on unmovable again, and swift backbite is pretty good for entrance control/ clearing deadweight
deathgazer definitely needs a nerf, i lost 3 games because of him 🤦
I feel like deathgazer still will be S+ tier quality
ngl i take what i said back. just got him from a pack
What happened to your geo savings
he spent on scorp …lol
and in the end. i got EVERYTHING except Scorp
I’m not a huge fan personally. It keeps the braindead “just place him last lmao” strat pretty much untouched, while it hit the teambuilding alternative.
I have thought about a couple of interesting strats with the new Gazer though, but I’ll only be able to fit them in my team if the cost is reduced, so fingers crossed!
Nerf monsters are not the right solution, instead they should make a counter for these monsters, not nerf, yes for those of you who like to top up it will be easy to get legends and myths while it took us a long time to collect gems for hatch eggs that are legends that we are after
Sure, if you want the game to play like rock, paper, scissors that’s a great idea.
Yeah im agree with the wro dolphrezee statement. nerf monster is not the best solution. If want balance for this game, Dev must create monster counter in every monster and not nerfed a monster. If everytime dev nerfed monster, yeah f2p player will suffer for play PVP and top up player will be winner in every season because they can get everything monster with lots of gems. To get mythic / legendary monster is very difficult especially limited monster for f2p. At least dev must listen complaint f2p player too :). thanks
So you are saying if a mon is op then make a mon which counters it.Thats utter bs.And also even if your suggestion is good the opponent only need to kill that mon which counters the op mon.That suggestion is terrible.Balance change in that way will make people use those counters and the meta will be at stale.That just makes the game boring and nerf /buff is the best way to balance instead of creating new mons
Ps-how is it f2p friendly if we need to hatch more mons of that counter to the op mons.You just contradicted your own statement.
I don’t want to be offensive but get a better reason to defend your mons
Feel free to point out my shortcomings.
lol this is just like when all those TNC members showed up to save cani aoe from the nerf poll
That’s because they all use the same sh…t poison FLs 

none of them voted for a toxic entrance nerf but they did for padrinorca 

i love the irony
I can particularly see they voted for Cynthia and nerf, orca and deathgazer especially.Lol this is hilarious.
PS-i had suspicion if both of them are from the same clan but didnt say anything but looks like from ducks and mementomori’s mentioning them it’s pretty obvious that those 2 are from the same clan and more too came to vote things other than toxic entrance
Ye but to be fair orca needs a nerf just as much as toxic entrances does. 50tu sweeping with no setup required while it has camo and stun immunity is definitely still too much even without instant true hit
Big contradiction right here… If specific counter monsters were to be released to make the game balanced, F2P would definitely be less likely to get them.
Hatching a specific monster is extremely hit and miss if you don’t have a lot of gems available. Because of it, the only truly reliable way to get a monster is to do a high number of hatches as soon as you see the banner… which is all the easier if you spend.
Nerfing/buffing is the most player-friendly way to set the game’s balance.
I think for novadrake the devs will release better stun absorbers like what they told us they’d do in the stun immunity thread. Maybe also 50tu -> 60tu in the future as well.
Nerfing toxic entrance may not solve the problem fully only partially
They could do this
Fl
P. G lavamid which had poison all revenge
Freezecobra
Blacktitan
Poison sweeper
Blacktitan retreat, jawshank in 5th cannibalised lavamid then it will still be same except they will be slowed down by jawshank as a deadweight and lose a monster. They could even remove the dead weight using maggustouch.
It is better than nothing though.
I m fine with orca having other moves tu increase to 60 or 69 tu but raw toxic killer should stay as poison is quite oppressive at times countering many other strategies and a strong counter to it is nice.