Huskegon can stun again with show of might as well as using ally substitute lvl 4 to save a disabled ally or get a second shocking entrance. In total it can do 120+120+80 (320s) of stun itself plus a sleep on an enemy and has a 100TU raw blood move or piercing double target move. The flexibility it has far outclasses Haneri in my mind.
However, it’s true that Haneri works better as a general sweeper and is tankier. She’s also got sleep immunity which is generally nice and allows you to combine her with OoO if you want. Her stun immune punisher is an upgraded chrono killer that has higher TU (70->100). What you can do is use her in OoO then very reliably open the enemy team up to stun before you have a mad amount of stun later in your team. That’s where she can outperform Huskegon I think but in all other cases I’d rather have a Huskegon.
I feel like S tier is already high enough to respect all that. I mean compare it to the 400s novablast monsters which in PvE can be set up relatively easily and they have a fair bit more than Moku… they’re all lower in the tier list. Bundam is S tier as well, the monster with 300s novablast and a 100TU double drain survivor that easily one-shots buffed enemies (at the cost of taking huge damage in return).
S+ in the general tier list is more for monsters that almost single-handedly win games when built around, allow incredibly powerful combos or an extreme amount of support. Moku is more like a very effective, efficient way of killing a few monsters with the potential for killing a few more if things line up.
I was specifically referring to the time when double drain survivor is charged and you switch to terminator mode to do good damage with it. Before that point yes you either want normal mode or guardian mode.
I’ve clutched multiple hell mode chapter 6 and 7 battles with moku by killing the last 4-7 monsters. Mojimojiha z is many times more reliable than 300sec novablast and you can often spam mojimojiha by frequently lining up your reinforcements. This is when monsters have 20k hp although I haven’t tested it much when the buffs are a lot smaller.
Scorpio is still playable, but you’ll have to use Poison Massacre most of the time, which is very risky. He’s not a top tier anymore.
Dusy is very different, but I think he’s even better now. Stun Absorber is incredibly important in this stun/chrono hate meta, and now his biggest counter got nerfed to niche status. Plus it’s not like you can let a Shield Field monster alive anyway, so he’s one of very few absorbers you can’t ignore even if you’re not playing stun.
Duscy dies too easily now without hold ground. Its shield field won’t be as useful anymore if it dies so easily. And there is the new spectrefox which is a better stun absorber. They totally changed the Duscy purpose from a shielder with good survivability to a expensive stun absorber. Seeing duscy nerfed makes me sadder than 100 eggs without legend or mythic.
I don’t think the new superepic will be that good after killing it once the other time it spawns could happen that there is another stun absorber there in the field which would lead to 2 monster getting out of play .