Monsters that need buffs (input needed)

Link fire isn’t too bad late game. I hardly see Cani outside of FL.

1 Like

The thing is, poison is such an easy condition to satisfy with the likes of auto-poison, 50TU poison touch and other moves.

The standard auto-poison monsters have stun immunity too… they were brilliant back in the day. Obviously they aren’t impressive these days but they can kill a fair number of things, set up other monsters and their secret skills are strong. They can do things and I’m kind of glad poison eater is a move that doesn’t simply one-shot everything.

2 Likes

That’s true, although I still think poison eater should get a tu reduction and at least a small damage buff considering the auto poisoners have lvl 49 attack.

Just keep their current damage on poison eater and make them rounded stats. Easy way to make them more stable without making them kill any better

I play cani in the back of my team because people play infernicorn and magmarinus in the late game too lol

2 Likes

Fair enough lol

Would love to see a change for cyclozer SS to retreat but will that make him super op? Or just have the SS reusable multiple times?

1 Like

I’d like retreat too but the 100 sec restriction is needed

1 Like

I dont think it need that restriction no more because we have 90+ with retreat now.

2 Likes

Yeah I did consider that point. But I thought given the nature of the moveset an instant retreat would be too powerful. Cyclo’s weakness is when it has no food, so that has to come at a cost somehow

Your paying 3 cost so its justified.

Lets put it this way

Void cost 16
And the water foucs mythic cost 14

In what logic are these balanced in terms of costs compared to cyclo.

1 Like

Void and sui are both mythics though… did you know that Naba(first form don rilla) costs the same amount as a virtually useless epic starter? By your logic that should get balanced out real quick too. (Even if we assume the weird stat boost thing will be gone soon, slayerbane alone can still be a hell of a lot more valuable). Higher tiers of stars are kinda meant to give more value for equivalent cost, like it or not.

They were never meant to be same cost they had a base of 15 which was balanced and couldnt be spamed.

Their cost was reduced in the last patch after a certain person cried to the devs how he is unable to spam them.

They were ment to have a unique skill and more stats but cost more you can dig for thr devs post when they were first intorduced.

There you go.

I’m kinda looking at it from moveset point of view. Cyclo’s weakness is being deadweight where there’s no food. Give it an instant retreat and there’s no real risk to running it.

1 Like

That would be justified if he costed 14 not 16.

Gotta make those with more money than head happy.

I was thinking in a way to buff Ankoudragon, it was replace Bloodcrave, with RAW Bloodcrave, since it is supposed to die quickly, so doesn’t need a protector, what do you think? Too weak? Enough? Too powerful?

3 Likes

Personally, I think that is a pretty cool buff. It would make link shadow even more of an anti-protector element (their sneak attack already bypasses protectors). Ankoudragon itself is already meant to be anti-protectors.

1 Like