Since an update is coming in not so long I wanted to share some of my feelings over some problems that I think deserve to be discussed. (Some of those “problems” may not seems like it for you.)
- My first complaint would be Deodragon’s SS being useable at the start of the match. I think it’s not really fair for a lot of players, most top 50 players can overcome it. But it takes a specific fl or monsters do so and it kills diversity in fl.
Some ideas I read left and right on this forum that seemed really good:
- Change quick charge to quick blast
- 100 sec restriction from the monster’s first turn
- Stealth is completely useless on deo, it could be changed to a single blast like what his earlier forms have.
- Rexotyrant and Kamishogun are too underpowered compared to the others sweepers. Look for one sec at delugazar, revenarchion, chromera, icefang, chronozeros and geomagnus’s move sets. Now look at Kami and rexo’s movesets. Done? All right, you can laugh at them now.
First things first, remove sudden death. It’s a stupid rng move that will always upset the receiver. I don’t know what could be given instead.
Second give them a passive, HG, poison immunity, unmoveable, stun immunity.
Their bloodmove could be changed or the TU could reduced. If it’s changed then make something new and interesting, if its TU is reduced to 100 it would a good niche I think.
Their SSs aren’t well balanced, rexo is random on the damage dealt and can leave a TT with some hp left. Just make sure it will kill tt every time. Kamishogun’s SS is worthless, give him something that will truly help him charge up.
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Excessive force increases the user’s overall damage, but the description of excessive force, at least in French, doesn’t specify that. Personally, I think it’s stupid anyway.
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Geomagnus’s backstab move’s tu is still too low, it needs to be at least 80. Backstab can be used 5 times, never runs out of targets and the SS gives perfect fodder while allowing an entrance a second time.
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The VP system in PVP is unfair and makes some rewards really hard to reach due to the grind it requires(the potion sitting at 7500 VP). Before it only took 40 wins to get 2, and now it’s 60 wins and lot of vp. Potions play such a big role in pvp that it shouldn’t so hard to reach.
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The amount of rare ingredient the newest monsters require to ultra evolve. I’m curious to know why some of them require so many rare items.
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The 1 second secret skills in general, just be careful with those. They’re always close to being completely op.
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Sanctallion and Cryokaizer. They’re just bad, nothing is good about them. Their passive can be use in pve but the epic stun revenge cloners are better for that(faster and they have stealth). Since link will be buffed it would be nice to buff them as well so they can boost the link strat further.
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Whale’s treasure. How did you manage to create an event worst than SOTF? This event is just awful. The reward system need to be look at a second time.
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A scroll down and up button in the rewards. Kocowind has been asking that for ages and I think he is starting to get tired of asking
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A duplicate = a potion of the same rarity, not a bonus on the monster.
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Are the test your team AI’s teams ever going to changed?
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Event reward monsters such as atlanteon, chimeraxus, thugturkey, and santabeast need to be slightly different from their elemental brothers, just like arbogias, dualdragon and the twinkiller bunny.
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We need more monsters to combo with toxic give turn. Right now we have only two monsters that benefits a lot from it(polaboss and abyss).
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Wolfrozor and viridizardon need a buff, wolf is a big one and viri a smaller one. Luc has been posting ton of suggestions for them, some are really good. Just ask him.
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Bahamuzar and Dolphoenix: Baha needs something for when his rockoids are gone, he can be stall fairly easily and becomes a huge dead weight without fodder. He could get something instead of ultraquake or summon swarm could useable more than once but with a tweak like only when all 6 rockoids have been used. Dolphoenix’s SS should be changed to summon trio but the cost should stay the same. He was an epic with legendary cost for over a year and doesn’t see a lot of use since his big buff.
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Protect focus needs to be seriously buffed. Only grovodeus is good and it’s because he is stun immune. I really don’t know what to do with the move protect focus.
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Shiny monsters are worthless. You will have to make them different from the original monsters or you’re scamming players with those.
Sorry for the long post here is a potato
Happy new year to the dev team.