I disagree. Katt struggles to one-shot a lot of monsters. Basically anything with high defence/HP.
Also, Canishogun literally has the same thing right now but it’s actually an even strong punish… 36TU piercing fire bane (essentially). What made Canishogun need nerfing was having double counter strike, which not only hit a fire enemy but a second enemy of your choice. So that way he wasn’t just countering fire, he properly punished any team for including any amount of fire. Katt’s moves are restricted to just holy and shadow. Any other monsters being used are safe, so it’s only punishing if you’re running all holy/shadow… but that’s quite a unique case and obviously what element-killer moves are built to counter.
You are free to disagree but kat with instat acelerate + 25% buff atack +90+ speed will distroy anything without ight defense. Wich is pretty much all shadow/holy monsters. He strougles with mythics only , once it gets is thing he is a murderer,
A tu on is SS will solve The problem
Im not asking for anything else
Play a full dark /holy team against a good kat team and you will see why im upset
@Dev_VKC i would like to have an answer about the following monsters buffs will they be tewaked or just ignored?
Shiny heavens
shiny auro
shiny oakthulhu
and tescacoatlus ( i have been testing it and is SS could be instant and please rework or remove devastate , its so bad )
Kat is pretty much the only counter to duel that is actually effective/common. I don’t think y’all will want to see a Neo world where duel is that uncounterable
Agreed. Duel is scary. XYZ could be a good counter, but they have to change its moveset so you can turn off the passive. I would use XYZ if it didn’t have the stun passive. With the passive, it is just too much of a liability.
The bad thing about it is it releases the same damage as power strike but on all monsters on field. Its a bad concept overhall , can be good against tokens but could be way better, with cannibalize token or any useful move
Instant summon trio as SS
And he is fixed
I would love this option too! I would use Azrazael all the time if so! @Dev_VKC I genuinely think this would be a great step in the evolution of the game
I agree it would be nice, but I’d argue they’d still have to be weak to the killer move associated with the passive for balance reasons, it would be really unpredictable otherwise
IE, Azra can have stun revenge turned off, and he won’t stun the enemies when killed, but he’s still weak to stun killer
I don’t usually give my opinion on these topics so please avoid my lack of imagination or anything else you expect in this thread. I would like that @Dev_VKC take into account those Legendaries or Mythics that are not usually used in competition, try to give them a little push to form a new meta in each update and that the game evolves in this aspect of competition. What I want to communicate is that we all say “I wish this well because it favors me in…” and that they are not always the same, I am also aware that they have left several monsters that have managed to be in the eyes of many, but it is also necessary to know that the ancients can contribute something more if they give them that “touch”