as I know, friendless is same as electrocute of saberdragon. Saberdragon can counter goldās sleep lock 100% except he gets stunned to hell. :D
I made a legend version of saberdragon:
Name: -
Active
acttack single
electrocute
timeheal team (100)
this skill effects all teammates. it slowly heals all teammates every second goes/passes. this skill stops working when the user dies. (note: it needs 400 sec to heal 4000HP)
bloodcrave
Passive
stun immunity
sleep immunity
I also made this one, to make the game more variative and more strategy:
Name: -
Active
timeheal (50)
this skill heals the user every second goes/passes. this skill stops working when the user dies. (note: it needs 400 sec to heal 4000HP)
How about his bro? I updated the description of timeheal.
Active
timeheal
this skill heals the user every second goes/passes. this skill heals from 20% health and above. This skill stops working whe the user dies. (it needs 400 sec to heal 4000HP)
Dreadfish/octobomb cant do many things when he met stun absorber/stun converter. So this monster can be alternative. such as give turn, accelerate team, even kill itself to creat protector.
Name: Mechanova
Active
stun bomb
give turn
protector convertion
accelerate team
Passive
stun immunity
When your protector gets stunned so hard before doing protect teammate. This monster can helpt it. Or when ur team gets sleep without ending, this monster can help them.
Name: Heavenking
Active
Give turn
Shield retribution (50)
Ā Ā this skill applies a barrier that will negate the next source of damage. this skill can only be used after each time a teammate on the battlefield dies. it doesnāt work if the user is poisoned.
General rule of thumb is that all monsters should have at least one offensive active skill, so that movesetās not going to happen. Also second wind is kinda useless since it doesnāt have hg to capitalize on.