šŸ’” Monster Skill/Suggestion Box šŸ’”

Ah I see, with bloodshed instead of crave that is much more reasonable. I do really like the idea of the stronger broken heart type passive, I’d love to see it on a anti-stunlock type of unit. It allows for instant disposal of a unit that is being deadweight whether slept or stunned

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We need ā€œTeam executeā€ (like Nulltron’s execute but can only be used on our own team). Doesn’t trigger revenges.

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Great mind

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Ideally combined with bloodshed :blush:

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ah yes, an infinite stun loop with stun clones sounds like a great idea.

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Atrahasis + Stun Revenge cloner + Ally Execute monster = :flushed:

Easiest Stun loop ever, PvE would become a total joke! Maybe it should not activate revenge effects. In that case it would just be good at clearing tokens and Vineyes!

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Edited. :blush:

Yes exactly :blush: and sleeping monsters. Give it stun immunity too.

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Team execute (doesn’t trigger revenge passives)
Bloodshed
Nullifying strike
???

Stun immunity
Insomnia

Maybe something like that?

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What about Rescuing Give Turn? It’s already weak to Chrono Killer because of Team Execute anyway

You know I was thinking that! The reason I didn’t put it in is because you can remove deadweight with execute anyway. But it would be awesome to have as a lock breaker.

Perhaps the design could be based on a ā€˜lock smith’ or ā€˜keeper of the keys’

I also thought retribution but that might be a little too strong. Might work if the speed is slow, but I think the moveset and idea of a lock breaker needs to have high speed. Maybe around 70 - or higher, if there’s a 50 sec time restriction on team execute.

I thought the same, that would’ve been evil :skull:

Rescuing Give Turn would help save tanky Stun Absorbers like Utopion, Bloomeluga or Plumesilisk, which wouldn’t die from one hit of Team Execute under normal circumstances.

The design idea for a Keeper of the Keys/Keymaster sounds so cool!! Paired with its moveset, it’s definitely one of the coolest monster designs in this thread!

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Just add that she is a monster and not an exciting girl :joy::joy::joy::pray::pray:

Yeah adding a girl with a set of keys is going to be a little bit too much :joy:

:joy::joy::joy::joy::joy::joy::joy:

Shiny Maggatsuoh (6ā˜…)

Angelic type, Holy element, standard def, 25% speed

ACTIVES:

Double Poison Chomp (130sec)

Venom Retribution (130sec)

Golden Conversion: kills an ally to summon a Nuggetoid (only one friendly Nuggetoid at a time) (3 times, 30sec)

SOLO RAW Bloodthirst (110sec)

SECRET SKILL - Absorb Poison (+1 cost, 1sec)

PASSIVES:

Poison Immunity

Insomnia


Nuggetoid (0ā˜…)

Identical to Maggotoid, but instead of Blight Bomb it’s got:

Golden Blight: sacrifices the user to turn one random poisoned enemy into a Goldoid. Can only be used if the enemy has no Goldoids in the field.

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Naturally rocklock has a special place in my heart. But we don’t need this. Gary would approve though.

Don’t worry I already predicted the massive Token strategies nerf that’s coming in approximately three-four months from now

Same here :joy: it’s coming. They’ve pushed it too hard. The game always makes a problem and sells a solution

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I love mojinator ,but he is lack of support ability in pvp .I hope they make this version .

Mojibot (5ā˜…)

Robotic, Holy
Defensive stats, 20% speed

ACTIVES:

Comrade-in-Arms(130sec) Deal critical Damage If u have monsters with healing skill in the field.

Medicine (-) This skill removes poison and sleep from all teammates. Can only be used If your Ally is sleep or poisoned

Exit plan (3) (-)

Foul play (5) (60sec) This skill hits 1 teammate. It imediately kill the chosen teammate. This skill can only be used on a monster that has less stars then the user

PASSIVES:

Emergency Arrival

Shield entrance

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