💡 Monster Skill/Suggestion Box 💡

Ok well how about this then.

Speed Killer - TU 50 seconds

  • This skill deals critical damage to a single target who has a skill or ability that modifies the seconds of a monster on the battlefield

Passive Skill - Negative Acceleration
Whenever a monster with an ability that modifies seconds activates on the battlefield, after resolution of that effect, the monsters seconds are increased by 50 seconds.

This is more versatile I think. Speed Killer would now hit not only Roaring Entrance mons, but also mons that use skills like Daunt and Accelerate/Accelerate Team. The Passive ability, Negative Acceleration, hits the same targets by allowing those effects to activate and then adding 50 seconds on top of the monster in question. This would punish Roaring Entrance, Champions Entrance, and also Accelerate Team/Daunt/Blizzard. Thoughts?

With the wording given, it sounds like both will affect all chrono targets so speed killer is just a chrono killer with more targets and lower TU. The passive sounds like it will push things back by 50s after they have given turn to something as well as accelerate team, daunt, blizzard, etc. like you say.

Perhaps with some very specific wording it could do it. But again, it’s probably something too narrow for a killer move. Chrono killer does the job already. For a passive I think it would work best if it’s one that does something and it happens to also counter roaring entrance monsters. Similar to what XYZ has but with a bit more reliability to it.

Daunt field.

This passive is really nice ! @Dev_vkc

Passive skill: Intimidation
When this monster enters, the attack stat of the enemies in the battlefield get reduced by 30%.
Obviusly this ability is almost the same as the pokemon one, maybe change the name to avoid the copyright? Like they do with Hold Ground.
What do you think? Too weak or it can be broken?

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Probably too broken. The game has steered away from altering the stats of monsters and things similar to that, especially when doing it to teammates/enemies. There are cases of it but they’re usually at a cost, one-time use or high TU to prevent abuse. A large number of monsters would have their movesets destroyed by having their attack stat reduced. I think it could be done, but only as an active skill and most likely on a monster with low speed or as a SS with time restriction from the first turn. Having it as an entrance passive means there’s a good chance that simply by your monster entering the field it can disable one or more enemies so you can leave those ones alive doing very little for the rest of the battle.

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Make intimidation a passive, but instead of auto apply, make it so that the each opponent hit by the monster gets their attack reduced by 25% for their individual next turn. low speed to prevent FL abuse

Yeah, i think you’re right, i dont want to create a monster but in that case the monster should get immomable (the name is correct? I dont know how its name in english, the ability that make dolphreeze and kaerukenshi not broken) and maybe reduce it to 20 or 15%, what do you think?
But the idea of making it an SS with time restriction and mantaining it in 30% sounds cool too.

hello heres my suggestion it would be good if you could trade 'Mons, Just Like in Pokemon.

another one is that its really annoying to have to feed fruits one by one, better would be with a multiple choice possible

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There Will never be trading mons because of multi accounts and hackers also good idea for fruits.Am I the only one when I feed fruits it freezes the game for a sec also when I ultra evolve?

Happens to me too. It’s incredibly slow when I need to feed lots of monsters. Also, now we have the 5 free friend chests each day I’m always needing to sell the fruit one by one which takes a while.

2 Likes

Yeah it freezes a second for me also, takes very long in any case. Bit of a waste of time that could be better spent really and quite offputting for training up.
I also have the problem that sometimes after training the game just crashes and I have to redo the training but probably has more to do with my old ipad than the game itself. I’m also unable to do that story mission with the penguins because it crashes every time I open it.

The amount of time it freezes for is very much dependent on what device you’re using. When I transferred from my iPad to my new phone, the delay between each fruit was cut down by about half. Perhaps there is some sort of optimization they could do in order to be considerate for people with slower devices.

Passive: Auto Purify - All teammates are immune to sleep and poison while this monster is on the battlefield.

Similar to how gravity field/skip ban work. Could be a cool passive on a Rockoid variant

I think a more feasible alternative would be to make it so that the conditions cannot be afflicted while he’s on the field; any poison or sleep that’s already there is not removed.

Since this is the suggestion thread, would it be a problem if I reposted my idea for a new stealth monster here?

Like Lucrayzor said, not purifying when this monster enters… only that it can’t be afflicted.

Also, I’d say that it should be two separate passives. Have one for sleep and one for poison.

“Blessed ground” - no monster can be inflicted with poison while this monster is on the field.
“Endless day” - no monster can be inflicted with sleep while this monster is on the field.

2 Likes

Go ahead. I actually have a thread (hidden from the main forum) where I plan to collect together all the monster/skill suggestions I really like, as well as my own. It’s only partially put together which is why I haven’t made it public. For now this is basically a thread with the biggest collection of that stuff.

In that case, here it is again.

Name: Centisneak (mistlike centipede)
Element: Earth
Stars: 6
Cost: 13-15
Atk/Def Stats: Standard Defense
Speed: 50%
Moves:

  1. Stealthbane
  2. Purifying Cloud (70sec) (This move affects one monster, be it yours or your opponents. It removes poison and sleep before applying stealth to the selected monster.)
  3. Sneak Attack
  4. Bloodthirst

Secret Skill: Haze

Passives:

  1. Stealth Field (Whenever an ally enters the battlefield, stealth is applied to the incoming monster)
  2. Stun Absorber
1 Like

This monotonous monster will completely damage the balance of the game.especially when it is with Angelion.