People keeps bringing up the same suggestions that have already been suggested a while back, and widely discussed. This thread is ment to point the main suggestions over the past few monthes, so:
- Devs can notice them again.
- People will know and remember they have been suggested (for the incoming month at least).
- People can share ideas.
- Devs can notice them again, again.
I want to point out that recently devs gave us alot of what we asked for, including: more team slots, achivments, weekly missions, and buffs. Those are good steps for a better game. Hope devs will keep listening to us, for the benefit of both of the community and them.
So:
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Buffs: Keep it off topic please.
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Dupes: must be dealt with. Getting a dupe can destroy a legend TU combo (like doom), or make it faster then it should be (like nightrider and his fellow life flip friend). Moreover, the feeling is just bad. Its already hard to hatch a legend, so we need something to get excited for even when a dupe comes out. The solution that have been suggested was getting a legendery potion instead (or 2 potions). If anyone have any other idea - please share.
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Rare egg: it need more legends in it. Alot of legenderies have been released over the past year, and the normal legend pool havn’t been changed. Well, it should be. Devs can put old limited legends in the rare pool, while keep them out from the normal pool - and now people have a reason to open rare eggs again.
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Limited SE: instead of releasing them on events, put them all in the rare egg. That way even if you hatch a SE in there, it wont be so bad. Some of them are a game changer, and newer players deserve to get them too. Especially since most of the new SE that have been featured are pretty bad compare to the old ones.
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Store / trade center: where you can buy ingridments with silver, or make an upgrading trade, like: 5 epic potions for 1 SE potion, and 5 SE potions for 1 legend potion.
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Gem store prices: they are really expensive. It would be great if there was some discounts for a limited period of time. Like 25% off weekend, or a deal where you buy gems and get more things (a SE?)
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Events: all events are same. Enemy getting buffed, and you use almost the same team everywhere. Dungeon and island are nice from that aspect, makes you change teams a lil bit. Make more like them. We also really want events that doesn’t rely on sleep strategy:
- Poison buffed event.
- limitations: only 1 type (fire, water…), only SE and below, etc…
- horde: instead of buffs - more enemies.
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Pvp: bring back ranked. Also, pvp with limitations: no sleep, no poison, no chrono moves, only 1 type, only SE and below, etc…
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Bugs: alot of game changing bugs have been around for like forever. Please try and fix them.
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Achivments: some more achivments can be added that doesnt rely on progress (rank, main story, events). You can add achivments for fun: capture 10 mojis, capture all rare monster from islands, capture rockoid and bronzeshell, win a match with only rockoids, etc. For short: achivements for small tasks and missions.
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Island: it forgotten at high levels. You can make events for a new island that apeared, where you can catch a featured legend/SE, and win prizes. Its also becomes kinda boring seeing the dungeon everywhere, you can change the background a bit and bring back the islands. Options are limitless.
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New mechanics: most of the meta is sleep / poison / stun based. Its nice to see onces in a while something different (mortars, stealth…), but those mechanics are still at their start. We want to see a whole new strategy around new mechanics, make it big like sleep or poison, with more monsters to support it. Make those more approachable: throw, stealth, mortar, confident - or even a new mechanic, so the meta will shake a bit from the standart sleep / poison / stun.
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Login bonuses: can be changed a bit. After 100 days its just forever until every community bonus, and other then that - its just 1 gem - silver - fruit. You can make it monthly based, and every month you get 1 rare gem, and every 2 weeks 2 gems. (Aside from the community bonuses).
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Shared monster: 400 for 1 fruit is just bad. Fruits are easy gained, so why not an exchange chets? 400 for fruit. 1000 for gem. 2500 for 3 gems. 5000 for rare gem. Make this aspect of them game useable.
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Clans: a great feature which will make it more of a community game.
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In game chat.
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New things for higher levels: for a begginer there always things to do. Alot of new events, new legends to roll, dvolve everything and get them to +9. For old players who got alot legends, ingridments, and potions, the progress of moving forward become a boring grind, with alot of dupe opening. It leaves a bad taste. The game need differents things, that may be unlocked on higher level. For example, an island you can enter and catch a legendary. Will be unlocked at rank 100 and cost 150 gems to enter. More info at scotty post, really nice idea.
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Renting monsters: an idea that you can rent a “theme pack” of monsters at store. Like a poison team - vulc, bane, ap, terror, deathgazer. People could expirience those monsters for a limited time. More info at luc post.
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Reset: where you can reset your hero rank and game (can be unlucked at like rank 100) and you gain something big in return (maybe a new legendery?). That way, you can start the game all over again, while stronger this time. (You keep all monsters, silver, fruits, etc…). Again, its because the problem that at higher levels you got much less to do.
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Buffed storyline: when you finish a chapter, you can make a buffed/dark version of it. That way, higher ranks can play the story again - this time much more harder and rewarding.
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Unevolve: could be nice if we could unevolve our monsters, as we sometimes regret and the cost can be a pain.
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Toggle secret skill: after unlocking the SS, we should be able to turn it on and off, so we can have a higher control over our cost.
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Potions and clones: potions doesnt affect on a monster clones (from create dupe, bloodclone, etc), and it should be.
Well thats all i rememberd. If anyone have something to add / comment - you are more then welcome.
Devs - you have done great with the past additions. Please keep listening to us - there are alot more that can be done for this game.