Suggested new passive: Bad Dreams - enemy monsters that are asleep will take 1/16 damage (max hp) every monster turn.
Lol darkrai
As long as they also have a 50% chance to wake up from the damage when itās on their turn. Otherwise youāre just asking for easy UC wins with sleep lock spamming purify and potent sleep 24/7.
Thatās suddenly not worth using. Put a bit of thought into balancing numbers 
Haha good one
I was going to put a sarcastic, joke response then decided to go half-serious. I havenāt put proper thought into it but if youāre spamming 50TU moves which are potted and accelerated then you might be able to give each enemy just one chance to wake up before death.
Extra passive for rockoid
Pebble Madness: When rockoid takes damage by either player but is not killed it creates a duplicate of itself at the end of the controlling players team
New monster:
jester
skills:
Look a distraction: This monster pushes all monsters back except for one randomly chosen teammate by 50TU ( does not count as stun )
Swap with a vengeance: This monster randomly swaps the TU of all monsters on the field. If this monster has been moved by more than 130TU, it will instantly kill a random enemy monster.
Vanish: The next attack this monster takes, if it survives it will be sent back to your reinforcments.
Faststrike: We all kniw what this one does
Cool ideas but this one would be way too overpowered with TT. One of the main things which makes TT balanced is that after youāre done using moves then your whole team is left on high TU, behind the enemy monsters (simplifying a bit of course). If you can use this to shuffle the seconds around you could keep the killing going⦠potentially for a lot longer!
After the creation of Mojinator, legendary form of one of the most loved monsters by fans, Iāve created the second most loved ultra evolved legend: Rockoid Balboa
Rockoid Balboa
Actives:
Sacrifice Load Mortar
Fastbreaker Mortar
Hellfire Mortar double
Throw All
Passive:
Auto Protect Plus
Stun Counter
Secret Skill:
Fast Ally Substitute All (50): it replace all allies with rockoids
Slight Adaptation of an idea i already had:
Carmellowkaizer
AOE
Solo Desperate All: does critical damage to all enemies when the monster has 20% or less health. Can only be used when no allies on the field.
Solo Arrogant strike: when monsters health is over 70% this attack does critical damage to target ignorning HG and shields. Only usable when this is the only monster on the field. 30% chance the attack will miss the target.
Lifeflip friend
SS: isntant clear out - removes all allies from the field for 200 TU.
Passive: swagger- 50% chance this monster will not be affected by stun, sleep, or poison. Also grants this monster hold ground.
Passive: Bitter revenge - when this monster is killed there is a 50% chance the opposing team will get one random monster from your roster added to their roster.
Theres a lot of RNG here because lets face it, its alwaya a gamble when Carmelo is on the court! 


Do you have a concept drawing for this? It sounds fantastic!
Fred, how long!! Howās it going? Btw the idea obviously started as a joke but no one cared about it. Iām happy that you considered it. Donāt have a concept drawing. If you want you can make one as youāre the best at this. Maybe with the drawing the devs will consider this idea
Skill suggestion: active @ passive
Silencer @ Skipper
Passive:
Each time after this monsterās turn,the next enemy monster cannot use any spells ( auto skip )
Or
Active:
The next enemy monster cannot use any spells ( auto skip )
new skills:
immunization makes an ally immune to sleep stun and poisom for 300 seconds.
viral shot deals critical damage to an enemy that has an immunity and removes that immunity for 300 tu
Hi, yeah I quit playing for a while. But Iāve returned. Lots of new monsters to learn to knowā¦
Hereās a quick idea for the rockoid balboa. His whole body is made of rockoids. My idea for it would be that everytime someone damages him, he should generate a rockoid. Like you would literally chip of bits of rock who then come alive. Add some throw and consume skills and itās a great monsterā¦
Basically geo with rockoid as head 
PokƩmon design like machamp 
He looks terrific!! My idea for his moveset is more into Mortar with summon but that summoning passive seems a nightmare
In the 1 shot meta this wouldnāt be terribly OP tho.
What if it had a passive called 1 shot counter?
We need a toxic killer version of Shadowyrm/Kamiwyrm

Apocatequil
Element - Storm
Speed - 99%
Stun Immune
AOE
Stun Killer
Toxic Killer
Raw/Solo Bloodfury
SS - Instant Slayerbane
OR
SS - Instant Slayerbane All - Just OP enough for Devs to actually think about it and release in next update 