Is Dungeon Challenge getting harder?

Testing as in, real life stuff lol.

On another note, I have been trying to find out the optimal way to train your monsters.

No. Your point does not still stand. The original point is a the suggestion that levels 90-100 are no longer reasonably surmountable due to new monsters such as angelion and infernicorn.

You have not beaten it recently. Therefore your point is in fact invalid.

That said, im very much open to optimal training techniques.

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They get a larger boost to a stat if it’s the same type. So if they only need health then getting a strength buff which changes into health will give a smaller boost. It’s why you might find the last few % on a monster tougher to do. This is just theoretical… I haven’t properly tested it but I’m pretty sure that’s how it works (it makes sense anyway).

But yeah on the topic of this thread… it’s about how Dungeon Challenge is getting harder with time because of new monsters getting added. I’m sure you’d agree if you were able to play it each time it’s been in the game.

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I won’t regret if I can trade my moji for delu and my rat for angelion.

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Haha nah bro. The exploding cat is just as good as Angelion. Devs would never put imbalanced powered monsters in the same egg.

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The problem is I do not have any legendary stun counter/converter/absorber other than valz.
Devs would never put imbalanced powered monsters in the same egg…Is this sarcasm? Or just switch the moveset of rat and lion, I am okay with it.

Lol ya bro its sarcasm. Angelion is potentially metachanging and a direct counter to one of the most BS monsters, Malwing, in PvP.

Puffball on the otherhand is an annoying distraction that is utterly useless apart from pairing with Auro and/or Dusi.

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We definitely need to make a GIF of the puffball bouncing. It drives me nuts when there are 8 on the field!

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I mean hard numbers. I card does x points and such.

Turns out there are a few things that are interesting about it, like it’s better to do a 2x boosted silver card then a not boosted gold card.

I imagine puff ball is not to bad in PVE?

Puff ball is pretty good just has to be used a little different in auro teams it shines and try to protect it a little in stall teams