Is Dungeon Challenge getting harder?

Hmm, sounds like you might have got lucky that run :wink:

I’m with you guys that we don’t want it to be made too easy. I like the challenge and don’t mind it being a bit RNG so the last stretch of 10 floors can take a few attempts. However, as more and more powerful monsters, which are hard to deal with, get added to the game it will be a case of you have to get REALLY LUCKY as opposed to in the past where it was more about avoiding getting unlucky. That’s mostly why I made this thread and this DC was the one where it really started to affect me.

I’ll definitely have a think about how I can improve it for next time if I can’t do it using my normal team. I’m guessing you guys are playing with stun strategies where you are able to pull in/out stuns and then control each battle with that? I can see those still being quite effective and Infernicorn was the monster that Greatest picked out as his toughest opponent which is an obvious hard counter to stun.

DR blacklist FTW.

@Dev_VKC @Dev_BRD angelion and infernicorn gotta go

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It’s not hard counter for stun only. once it gets a turn you lose 2 monsters (unless of course camo/stealth). And at 90ish speed that is quite hard to deal with. Probably only stratus and oniblade +9 can 75% deal with it.

Roughly half the time it has the secret skill unlocked (attack boost) and it will use that first. Often I was able to then time a stealth all to avoid it.

Infernicorn is definitely one of the annoying monsters. There are quite a few really annoying ones. Personally I have no issue with any particular monster, it’s when they come in an annoying combination I can’t deal with it.

At this point I don’t even try 90-100. It frustrates me when I’m doing just fine and then one random fight I lose 4+ mons and waste 30 mins of my life for no reward. This is bad for the game.

One way to improve DC drastically would be to allow clones, revivals, etc. to stay on your team (maybe up to 5 total in order to prevent necro abuse). Imagine if you could bring new mons you don’t have in your typical teams along for the ride. At least failure would be more ā€œfunā€ than typical. I’d have to think a bit more about potential exploits in a change like this, but it’s a start…

Another tweak would be to provide a torch that only shows half of the encounters. That way we’d have some control over the madness that is DC.

Thoughts?

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Or adding tactically placed healing mists which are guarded by monsters from all sides. The player would have to make a choice of trying to get to the heals or deciding to go without it. I think it would add some depth to the event.

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I wish I could have reached the legend pots. So yeah, it’s hard! But to be honest I don’t have the best team for DC. My Team takes me to around 500 on UC but DC is another story

You need to make a different team for DC and UC, or any other event in general.

I do use different teams for each event. When I said my team I was referring to all the monsters I have available at my desposal.

Oh got you

You on line ? .if not, install line and make i’d.
Lemme know the I’d, I’ll invite you to lounge, you can easily reach legend pots

I like this idea a lot. I remember thinking of that when I first started playing. It has ā€œcheckpointsā€ already but having extra ones you can unlock by doing a fight or maybe one per floor but once you use it then it’s gone from all the subsequent floors (and it has the battle before you claim it, so you can’t easily grab it if you’re down to 4 or less monsters).

Stuff like that would hopefully make it a lot more do-able.

Al’s lunalord uses risky heal immediately rather than clone next when all its teammates are asleep and the next mon is a high speed purifier. I’m freaking out.

We’ll keep laughing at the AI until someday it learns to sleep lock us. Then we’ll be crying back to Mojinator and apologising for all the memes and times we tried to sell it for Delugazar!

You got 16 slots in the team for a reason.

If 1 strat takes 7 monsters or so just swap to the next strat you got.

Not a huge deal lol.

U beat DC?

I’ve beaten it before. Not this time as I had testing that had to be prioritized.

This time was a very different experience, for me at least. You might have a different perspective if you’d gone for it properly too :stuck_out_tongue: And hey you can’t say ā€œtestingā€ without keeping me in the loop. If you find out anything cool or whatever then don’t forget to PM me!

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So no… which is the OPs point. Its different now.

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My point still stands. People complaining about losing monsters, which is why you can bring 16.