What are people’s thoughts on this new mythic?? Does anyone like it and think I’m completely wrong?
Personally, the only bits I like are the fact it’s another time freeze monster and the ally substitute lvl 4.
Timecrush double is a weaker version of timestrike double so it still needs one target to be 200TU+ and the TU is 200 instead of 130.
Stunning entrance is not enough to set up a kill unless the enemy team has a stun absorber or you’ve already stunned them with other things.
Show of might is a nice tranquilizing entrance. I can see this being useful, except it has 100s restriction from first turn.
Raw bloodcrave is always great but you’ll have a hard time getting to use it because to get a kill the monster sets itself back by 200TU (168 because it’s +9). Vengeful recovery is the very optimistic move assuming that you can get kills with bloodcrave and need to heal up so you can kill more.
This monster seems a little weak from what I can see. The moveset isn’t quite coming together to make something strong. Also, Huskegon has minimum defence and no passives which protect it from anything so it looks a bit like a super epic in that regard.
P.S. Don’t take this as a buff request, it’s merely my thoughts on what would have made it exciting to me:
Stunning entrance -> Shocking entrance, to set up timecrush double a lot better. Add restriction so you can’t ally substitute lvl 4 itself or lower speed a bit.
Show of might no time restriction, speed lowered to 30-40%. Hence you can stunning entrance then immediately show of might for more stun + sleep.
Increase timecrush double damage so it kills once one target is 150TU+ and lower TU to 160. Much better sweeping and setup for the raw bloodcrave.
Woah, getting a bit personal now. This thread was just to ask other’s opinion on the monster after sharing my own.
I removed the “duh” because it was a bit rude and rather than discussing publicly how you shouldn’t write rude stuff to people I decided to remove it and that if you were like that again I’d send you a private message about it. Please don’t jump to the “abuse of power”. I was doing nothing other than trying to make this forum a more friendly place.
Nothing special with it … Raizen+centaur remake in one monster… only highlight is show of might… it can be immensely useful but it’s just another form of stun retribution (both need to lose one monster) … Overall 2 legendaries at the cost of one !
In my opinion, the timestike double seems to be better than the timecrush double. The first is only 109s (+9) compared to 168s. Secondly, it does not ignore hold ground and shiled. If you do not ignore the hold, you can stun a monster sucking stun using timestike double to attack it and another monster, then it is 1 target for you to use the next timestike.
Well you can obviously pass time using any skill, but an uncharged bloodcrave isn’t ideal and 100s is a long time to wait. It’s nowhere near as rude as other things but it also can’t be taken as anything other than rude, you know? The main reason I removed it was it was unnecessary and nothing other than unpleasant. Other people didn’t need to read it. You get surprised that I removed it and I get surprised you “freak out” when I make a slight alteration to your post. We’re even now I hope
On a monster which wants the kill (Huskegon) then the piercing is good. On a monster which wants at least one enemy stunned 24/7 (Raizen) the non-piercing move is better.
Personally I like to keep enemy monsters out of play so timestrike double is my favourite. A 200TU (168TU) move which kills two monsters isn’t what I want to be using in PvP when I can’t give turn to that “stunned” sweeper. They’ve got two new monsters on the field and my sweeper with low defence is out of play.
Alright, I won’t totally discount the monster just yet. I’m still unconvinced so I’ll place it low in the tier list but I’ll watch to see what I think and listen to others once they’ve tested it out a bit.