I still need help beating chopper gremknight shadowstalker, without getting stunned scrambled or knocked back. Is that even possible? My gearwolf can only kill chopperbug, and almost kill gremknight with chain claw
Hey Tiberius, could you help me out withy team please? It is:
Goldenhorn
Arkwing
Luxnight
Necrodrake
Angelon
Ventowyrm
Typhonwyrm
Magmawyrm
Gearwolf
Triphoon
Raijinn
Barricadus
Omegawyrm
Nilomoth
Don penguini
Well, one solution would be to throw your starters down the drain. Just get some powerhouse that has little value, such as Arkwing or Typhonwyrm, and AoE them. The foe probably has some strategy set up that uses the first 5 monsters…and you’ll only lose 3 monsters, so you can set yourself up to crush them. There is such a thing as too much strategy…anyways, I have not lost a single battle in Masters (not counting dcs) with this new team of mine so far. It’s strategy number 26, and it’ll be released soon enough ![]()
Placement is my main worry here. You have several dragons right next to each other, your support comes after the arks that need supporting, etc.
Try this instead…
Chopperbug
Arkwing
Typhonwyrm
Goldenhorn
Angelon
Triphoon
Luxknight
Gremknight
Barricadus
Nilomoth
Magmawyrm
Gearwolf
Halopard
Omegawyrm
Don Penguini
Your starting team is meant to deal heavy damage while taking only minor losses on your part. Then Goldenhorn protects, angelon hastes for you to deal massive damage with triphy. Pretty soon Goldy will die, boosting Triph’s defense. As triph heals itself and takes damage, fang break will lower opponents’ attack stats, making it harder for your arkadions to die. Then Lux comes in and deals damage, while Grem comes in and hastes some more, while timestriking with glee and knockbacking if necessary. Barri+Nilomoth…self-explanatory. But if Barri gets swamped by a holy barrage, then you can use risky heal on your attackers, and Magmawyrm especially if the situation calls for it. Then Halopard buffs your attackers, and then it should be game over…with Don penguini there for insurance.
My thanks tib
Honestly only thing you can do is knockback chopperbug after shadowstalker uses scapegoat, or for that matter just knock shadowstalker back.
The main problem is that you never know when the opponent will be using that strategy so it gets quite difficult to have a counter for every single strategy.
But if the opponent is smart, when they see a gremknight/knockback ark, thy will scapegoat shadowstalker or gremknight instead, leaving you with being scrambled or have good arks knocked back. The knly way around this is just to scrap your first three arks like tib said, unless you use 2 knockback arks.
What i i had pegasion, shadowstalker, gremknight, skullbash/snowstag. So I could send back pegasion to the end of the lineup, then knockback chopper/gremknight with gremknight, then use knockback on the other with skullbash/snowstag. Would skullbash/snowstag get a turn in before chopper or gremknight?
I just want to express my gratitude for this thread. Thanks Tib!
Take a look at speed stats. I’m pretty sure they would go before Chopper. probably not gremknight though. Not sure. Either way, the popular combo will soon fall out of favor…Vortexor will be a game changer for u=sure.
bshan - no problem 
vintage - my pleasure n.n
Then you send shadowstalker back and chopperbug will not be scapegoated anymore.
Have a metallodius just in case the opponent tries to knockback your gremknight first. Not a 100% guaranteed but it can help. If you are really worried about shadow/chopper just use two knockback arks. You might get lucky and with a bonus action you send all three back and the enemy will be really annoyed.
If you are willing to scrap your first three arks anyway, just try to destroy the foe’s strategy at least.
As for scramble, you should always be prepared to have your team scrambled. The only three arks you are 100% guaranteed to keep their position are your first three. If you have a good lineup the scramble won’t matter much unless you are a charca/stego user, then you’re pretty much done.
Hey guys my team right now is
Barricadus (C.)
Chopperbug (A)
Gremknight (S)
Puffoxin (B.)
Triphoon (S)
Nilomoth (B.)
Arkwing (S)
Snowja (S)
Plasmorex (B.)
Magmawyrm (E)
Typhonwyrm (E)
Omegawyrm (B.)
Angelon (S)
Tremorback (S)
Don Penguini (S)
I’m in masters league right now winning and losing about 2-1 or 1-2… It’s really a gamble depends on who I verse.
Just started playing so I don’t have any other OMs or Egg only Arks. I was thinking I should use more Holy arks since I only have Angelon and it’s all the way in the back.
Perhaps one of the biggest issues with this team is the huge number of dragons in a row. That’s a great way to lose three good arks instantly.
Also, it’s a rather weak starting-team. Maybe start with Arkwing+Chopper+Grem instead? Then place a heavyhitter+tank+healer after. A good choice would be Magma+Barri+Nilo+Triph+Halo+Snowj+Omega+Angel+Don
The purpose of this is to hit heavily, protect, heal whatever’s needed, crush, buff, haste, protect, heal, crush, crush, heal, crush, haste, crush, heal, crush.
So yeah…
Arkwing
Chopperbug
Gremknight
…up to you, but make sure you ALWAYS have support and strategy…
Magmawyrm
Barricadus
Nilomoth
Triphoon
Snowja
Omegawyrm
Angelon
Don Penguini
I ca’t seem to win hardly at all. Here’s my team in order.
Plasmorex
Halopard
Thunderback
Leviathan
Pyroviper
Triphoon
Glazio
Raptorex
Vulcaraptor
Georex
Flamogun
Bouldon
Ventowyrm
Don Penguini
Nilox
Perhaps the greatest issue with this team is the order.
Plasmorex
Halopard
Thunderback
Leviathan
Pyroviper
Triphoon
Glazio
Raptorex
Vulcaraptor
Georex
Flamogun
Bouldon
Ventowyrm
Don Penguini
Nilox
To begin with, Halopard should never be in the opening lineup. Your opponent will focus his/her attacks on it, and it’s a waste of a slot. Also, you have a very large number of dragons in a row. Monsters such as Destructor will KILL your team.
Also, I see that you have Don Penguini, but lack the support. Strategy is absolutely essential here. Another monster that you’ll need is Omegawyrm. It’s great. Magma and Typhon are too.
So yeah, get those wyrms first. Main priority tbh,
But for now…
Arkwing (capture 101 arkadion, then go to castle in agramis)
Raioh
Bouldon (ppl will go for this, letting you stun gift and AoE…if not, then they will be stunned and you detonate)
Gremknight
Plasmorex
Thunderback
Leviathan
Nilox
Triphoon
Halopard
Barricadus
Nilomoth (NOT Nilox…farm for Mr. Mushroom and Lil Nil. They’re helpful)
Glazio
Angelon
Don Penguini
The purpose of this is to set up a balanced team. You want shields, swords, and healers. Learn to play effectively. For example, if you have two oppponents at 250TU, you leave them alive and focus on the third opponent with powerful single attacks, so it’s 3 on 1 in your favor. Otherwise, you can AoE. Also, anticipate opposing moves.
The purpose of the end is to sacrifice first and then demand that he/she get rid of one monster so you can Last Stand or Showdown. In the middle, triphoon will be your savior. Halopard will boost defense and speed, resulting in a very overpowered triphoon. Then barricadus should protect, meaning that triphoon’s health almost never goes down by a lot. When it does, simply regenerate. Nilomoth is htere to keeo barricadus alive so you can keep bashing. The beginning was explained next to the lineup. So yeah…if you have any questions, don’t hesitate to ask. But things should be self-explanatory. Good luck!
Thanks, but I didn’t know Bouldon had stun gift. And even so, He doesnt have an AoE move. 
…raioh has stun gift.
If they attack bouldon, raioh will survive, allowing raioh to use stun gift and arkwing to stun.
if they kill raioh, then stun skin activates, and then bouldon detonates while arkwing recovers.
Gremknight will also come out once one of them dies, so you can just timestrike and then haste.
Ohhhhh!!! That makes so much mores sense. Haha sorry! Thanks for the help though. I’ll start working on it then!
Yeah, no worries.
And yeah, sounds good. Good luck! 
I need a lot of help my line up s as follows:
Angelon
Arkwing
Cold heart
Golden horn
Shadow stalker
Barricadius
Luxnight
Puffoxin
Triphoon
Typhoon wrym
Magma
Omega
Don
Any help would be much appreciated thank
Just a couple of things.
First I would move barricadus away from shadowstalker and goldenhorn. You have all three of those tanks in row which doesnt give you that much firepower in that part of your team.
Puffotoxin is a good ark to use with shadowstalker. Have it scapegoat puffotoxin for a free kill on the enemy team. Just keep in mind puffotoxins volatile doesnt work on arks with stun skin. Triphoon, typhonwyrm, magmawyrm, and omegawyrm should be split apart as well. Dracobane will eat them all up. At the very least split apart triphoon and typhonwyrm.
Penguini is a burden on your team as of right now. Chain beak is weak (hey that rhymes
), volatile requires that he dies and his other moves are entirely situational. I would at least do that omega, angelon, raijin/raioh, penguini combo and even then i still think its better to just not use penguini at all given that a large portion of battles that I used penguini or fought someone with penguini, usually ends with a couple of chain beaks and then it dies. You will rarely ever get the opportunity to showdown.
And other than those few bits and my penguni rant, try experimenting with other arks like chopperbug, halopard, gremknight, etc.
Thanks but where should I put tri, typhoon, magma p, and omega
Can someone make a method for me using angelon, shadow stalker, arkwing, omega, triphoon, typhoon, magma, and barricadius and support arks plz