
I think that people focus on the issue of the thread and think that the daze I ask for a nerf because it is not balanced, on the contrary, by putting the necessary counters it can be counteracted like sleep or poison, only that it attentions (in my opinion) against diversity since if it werenât for it, more new equipment would be seen, the fact is that when you have been playing the game for a long time you realize that it is no longer fun to use immune spam but you still use it because you do not want to see to your team stunned 300 seconds and it is not a pleasant thing to have to use a fl aetheron with a sakuralisk then a blomeluga or angelion and a link magma-infernicon ect and you cannot change it since if you use something else you start to lose due to the lack of protection to stun and no one likes to lose, but hey there would only be this thread for that because in a few years the game will become repetitive with the same immune teams but if some of you think itâs fine like that I guess there isnât problem then
Tbh to all that I want to just reply âget goodâ.
I know team building can be extremely hard but Iâve messed around with all types of stun protection and found lots of different ways as successful, especially with the new tools weâve got. People need those tools in their collection before they can experiment lots, but thatâs generally how this game works⊠our collection grows and more things become possible.
I think itâs important to experiment with things to learn and develop team building skills. Experimenting with stun protection is just as important. I hope that people can figure that out with time. Reading this thread, it seems that more people in the forum community are feeling comfortable with their stun protection than in the past.
What you need to know is how to counteract the stun, those users who use stun (if they give it nerf) would only increase the amount of Monster stun, that is, everything will remain the same, today I lost to many stun equipment because of my Water Link that It is a bit unprotected to stun, but I managed to solve it with a simple absorb, it damaged my link, because I donât like to play with that Super Epic but it is an effort, also I have always said and it is clear, "Every user who stuns will be prepared to face any adversity "and you have taken this as an endless fight (then use immune spam) Personally I prefer to use immune just my FL, the rest with absorb and against I feel good. I donât hope to convince anyone with this message, but @TNCxXchaosxXf2p Note that there is Monster diversity to avoid being stunned, and not exactly spam. Iâm sure the developers will leave the stun as is, but if it were, the users who actually played with the stun will bump up the monsters and go back to using the stun as if the Nerf never existed.
I do not understand this, it seems as if you want to teach me how to protect myself from stun when my teams are probably the most difficult to stun at times I have played very good teams with 15 immune or 16 and I do not know why people mix this thread with the others stun nerf threads, this is not at all a problem to win rather I meant that it is a problem when it comes to wanting to play something different, not so protected from stun, I think players who have been playing these immune teams for a few years You will understand what I am talking about, for example I would like to use pandamoniun tridracan terragar deluga or many other things but they would never be as effective as my other equipment and basically this is the point, I know I can use an absorbent but nothing guarantees that they will not kill him then no would be enough to take on most stun teams
then?? what are you complaining about? In the neo one you fight and it is not fair that we suffer consequences because âthey want to play without worrying so much about the stunâ do you think I like to play with 100,000 absober?
I have fallen in love with the madly absorb, ducsi, bombillo, Plumesilik, Wavetavil etc, they make this game more fair, personally I hate an immune team, not because I play with stun, if not Due to the lack of imagination they have, and to focus on not being unprotected from the stun, it is as if the stun is chasing them everywhere ![]()
You know this is the only comment that reflects what I mean it would be better for people to use any equipment without having to worry about stun and if immune equipment doesnât have too much science mostly thatâs what I mean and thatâs why this thread is
Donât touch stun.
I wish I had that power haha
In this pvp i dont fought against a lot of stun spam so i think the stun is not common like when i start to play
But its funny see you asking a nerf to stun spam when you use Canish spam
it was only in the rule xd
You ask a nerf to Stun Spam (Not common like in the beginning,but you use Canishogun Spam (one of more common and aggressive spam actually) just lol 
Yes yes 

I just tried it, but it wouldnât bother me to see him nervous, I still donât understand the relationship of the 2 things
I dont use stun spam but i really like to play against that cause sometimes the enemy need to do especials moves to clean your field so if they team can clean yours and stun you is something completely fair 
If it is fair, I mean it limits creativity forever, you can make a team with 16 monsters vulnerable to sleep or poison and you can end up winning but you can make a team with 16 stunned monsters
There is no relationship between the two, itâs just funny to see how you ask an old meta to nerf so you can abuse the current meta


Of course you can
But if the enemy use stun is your fault 

I know for sure, Iâm actually using Poseidon and I donât understand what strun has to do with whether I win or lose
terrible, letâs pray