Would make protectors obsolete they are far to common of a legendary.
Sanctistag and drakozord Z are waay too oppressive. Assassinate isn’t threatening anymore. So protectors cann go unchecked again.
Josuinho’s frontline consists of both aegis and sanctistag. The aegis can be healed if protector killered by ziberius cannibalize. Not much you can do about it.
As I also said before there is tridrakhan for sleep mons.
I’m just afraid that excessive force would take another strategy part out of the game. At the moment you are only thinking about FL, but what about mid or endgame? Let’s say we’ve got a 4 on 5 Situation in which i kill one of your monsters and we end up with 4 on 4 where shadow hits the floor with his high speed. 3 of your monsters have a high TU and shadowyrm comes first followed by all 4 of me. Mine are in the red zone but have hold ground so right now there would be no way for you to solve the situation, in the future the game is all about button smashing so you just hit ultra dusk or ultrablight and all of my 4 monsters with HG are gone. I think one monster with excessive force is enough and we should concentrate our energy on finding another solution instead of insist on one solution.
No DEO isn’t. They have such high tu that they go before protectors. Meaning if there is SS on frontline or any sleeper they move before anything one shooting because they have excessive force. So you can’t have a chance to protect taking away any strategy. But DEO is also an issue too
Alright, in the current format, tell me how to get through a frontline of sanctistag, ziberius, mechaviathan, aegisdragon, banedragon without sustaining heavy losses.
Or, as an alternative: tell me how one would get though a midgame of drakozord Z, shivadragon, Bitterbeast, banedragon without sustaining heavy losses.
Ss + aegis will finally have a way to be dealt with without needing a banedragon frontline to do so.
Plus penguinator is often a 1 hit wonder if you manage to get his turn
Protectors arent common any way :/, run a protector in front at your own risk, if its mid/end game then its always preventable, seriously, even with excessive force chromera is 10 times as OP, and if you cant deal with a twin killer mid/end game let me just tell u, u are plain stupid.
Seriously can we keep this on topic which is lack of developers communication. Please no name calling it’s uncalled for.
Just give excessive protector killer for shadow and excessive sleep killer for kami and give them both hg and a secret skill, instant protector killer for shadow and instant sleep killer for kami. Excessive force is too much I think.
Dude that sounds bad too secret instant kill lol no…Let’s not make these monsters op just because we have them …
Excessive sleep killer isn’t enough for kami. As when I think about it, there are a total of 3 sleep monsters with hold ground.
Lol ok forget ss, just the excessive killer moves and hg, thats enough I think
Yeah. . . Although I think I like the ultrablight idea better as it solves the deo problem well too.
Ok lets forget this topic, and see what the Dev’s give, cause we can argue all day, yet what it comes down to is the dev’s descion.
I want to know solution for prisma, Rexo, both DR duplicate legendarys, etc.
Prisma would be good with 160TU, and a passive, plus maybe a secret skild,
Rexo and kami idk
Anyways lets focuse on these first
I think I could live with that, just not AOK
I want bloodclone next and step back for nebel/cosmodragon.
Rexo needs stun immune and stun pulse in replacement for sudden death.
Sorry guys for gettting so riled up on the Shadowyrm problem. It was dumb. There is a right solution however and if we didn’t find it already we will end up finding it
Mike says that the next update will be mostly buffs. So be happy about that. He also said that he doesn’t think that it should take as long as last time.
HAHA, I understand you, I want my Prisma to get buffed real bad, Cause he is such a cool, versatile monster but currently with too high TU’s…I hope for u the TK’s get a good buff
I forgot to tell mike,hope next update put "auto battle " in all battle.including online mission
F2P Arash
Hope for an auto train option, cuz 60 training points are booooring
Or at least a speed up option like in the battles
hope devs let us add more training points to our monsters when we just get them from eggs. Now it is so stupid. You have to spend 60 points first, next add fruits to have more training points, then continue to train them to max. It is so annoying and wasting time.
I hope they let us save more than only 10 fruit.10 is very few
F2P Arash