Did you already study it well? Because yesterday you said that he was a perfect accountant for lemon and it turned out to be the opposite, TO STUDY FIRST GUY !!
Is there a problem with him having a 5600 defense and gaining a little more offense so he can shoot?
I think I could quote you monsters with stupidly high defenses accompanied by a big attack if that would ensure the buff 
umm what?accountant?
Ummmmm . I’ve seen bigger numbers when both are stunned from dolphoenix . Id like to see a proof
It definitely does matter, if both are stunned the damage is greater
And you’re right
Only one is stunned: both Catoblepup take 9k damage
Both are stunned: the targeted Catoblepup takes 18k damage
It definitely counts the sum of seconds
That was a nice experimentation . GG
Thanks, professor 
I wonder if all TSD is that way or if some are the sum, and some are based on which target has the highest TU? 

It kind of bugged me too… I just can’t remember cz I don’t use timecrush double with husske anymore
Thanks very much for the test, this is great to know! It makes a lot more sense given that timestrike all is the total sum.
I theorised it only cared about the highest number after first trying it out years ago. When I came to writing monster analysis I asked the Devs to correct me if I was wrong but they never said anything… I assumed I was right.
I’ve just started doing some testing myself… hope to give you some proper data very soon. I don’t have access to timecrush double so can’t give you the numbers on that but I would guess it scales the same so I just need to figure out the difference in damage modifier.
Wonderful, thanks for providing tasty data!
Here’s a small dmg output on husskes timecrush double
Cynthia in 202 sec and harleking at 7 secs…killed harleking and 25-30% hp remaining on cynthia (both final form)
Moku in 220 sec and cynthia at 160 sec
9.6k on moku and 6.7 k on cynthia
Also if both goes over 200 and it’s not storm type. The dmg goes over 10k-14k
Thanks for the numbers! The more, the better.
Okay I think I’m starting to figure it out…
Timestrike Double scales with the highest number of the two and deals the same amount of damage as Timestrike would. However, if the other monster has seconds above a certain amount then it adds them together. Clearly this drastically boosts the damage.
I need to find what this “certain amount” is. It looks like it is roughly 120s.
EDIT: Don’t believe this just yet, it’s just a theory. I am already starting to doubt myself.
Okay I’ve definitely figured it out now!
Timestrike double deals damage as if you are doing a single timestrike on each monster, adding the total damage modifier. This is different from “total sum” because the scaling works a bit differently in the first 150s of the enemy.
Timestrike single…
0-59s = 0.025
60-79s = 0.03-0.10
80-99s = 0.1-0.2
100-149s = 0.2-0.5
150s+ = 0.5 + 0.005*[s-150]
i.e. roughly +0.25 every 50s from the baseline of 60s.
For timestrike double it does this for each monster, then adds the two numbers up. The important but to note here is the first 60s on the second target won’t really add any damage on at all. You won’t see any significant increase to the total damage unless the other monster is on, say, 100s.
Change normal attack in pandemonium with meditation. Thanks
One more time misfire, pulse is definitely not an option to set up bloody thirst(Attack on Penguin and Malwin)
What you have there is literally the minimum damage possible. You did stun pulse on Penguinator when it was on 4TU and your other target is below 60TU so not adding any damage onto it.
I’ll work out what the monsters’ seconds need to be on tomorrow






