I love the design, I like their skills: finally something free that’s decent, thank you so much for this beautiful gift, I thought you’d completely forgotten about us. Sorry, I was dreaming when I started saying it was decent and I was confronted with the harsh reality that free stuff always leaves a bitter taste. I’ll have to become a pay-to-win player, there’s no other way.
Another reason for the change is that the next PvP-ranked bounty monster will have one of the best LINK skills in the game, if not the best. This will add a new level of mind games to the meta, and we’re very excited.
Where is it? I don’t see it yet.
Or were they referring to the design? That said, the design is beautiful.
Incredibly slow. 4 attacks to kill something with void strike. Thats 600 tu.
the soulmine restriction is unnecessary since again, the move is very high tu. removing the restriction would make it slightly viable in pve.
Having Link on Soulmine is even worse since it would negate its Passive Defence buff which is pretty much mandatory since its base defence is terrible and its speed is really bad (which again seems unnecessary when it has such high tu).
Its other two moves are very situational and would be good if they ever find a target.
if you are going to release this monster it needs reworked. Simple as that.
PS “Meta Killer” is so ironic when the monster has such a bad moveset
Not a fan of the design. Kinda useless in pvp . High tu….link restricts it over the high tt. The void move should deal critical damage 1 to 5 stars mons…overall , not good , not bad…average..try others.
The design is wild, he looks like a super mutant or similar enemy straight out of Fallout 1 or 2. I applaud the new and unusual design, and especially the way the evolution progresses with the monster “emerging” from the capsule.
However, I think the moveset is flawed. I realize it’s a 5* and not a mythic, but I agree with others that Soulmine need not be a link move. In fact, every single one of his moves and abilities have some condition or quirk that needs to be built around… one of which has contradictory requirements (Soulmine is link but his def boost is solo). Flay only working against a 5 star reptile or beast means that in practice it’ll never get used.
I like the look and the idea of the moves but the restrictions so all over the place that I struggle to imagine how it could be used in a team.