Hi,
With the Seasons 49 and 50 played I think its time for a little wrap up since PvP noticeably changed with the latest Update, the List and the anniversary. This is in no particular order:
List policy:
The purpose of the List was once to create and encourage variety. Recently it has been that the list got longer and longer while basically being a YoYo between two sets of monsters. This alone tends to be annoying but in the last two seasons we have seen the resurrection of Myst + Pusi for the simple reason that Sui + Orca were both restricted. And its not even that it came as a surprise. @NMEduck called it at the end of September right when he saw the list. So what’s the takeaway: I‘d like to have more info on the list. Sometimes the restricting seems very odd. For example Jocodragon has been everywhere in Seasons 47 and 48 and its really hard to understand why he’s not on there. Same goes for Cynthia or Arachna. I barely meet anyone with an Arachna, however Carmilla and Maeve are two of the most common myths, yet the list doesn’t know their names. @Dev_VKC could you please be a bit more transparent about you put together the list? At this point its getting more and more frustrating.
Talking about Carmilla:
You know it, I know it, everybody knows it. This thing is incredibly OP, without a doubt the strongest monster in the game. A double sweeping move, stupid heartburst, a single sweeping move, a guaranteed sleeping move, a blood move, an insane (!) defense boost, a healing move that heals her up fully when used on a freaking Rockoid and death revenge. I‘m not advocating for crippling her like we do it here in Neo with other formerly strong monsters (Magmarinus still crying in a corner) but for a slight adjustment. The healing is way too strong and low TU, the defense buff seems unreasonably high. Theres plenty of room for ardjustments.
Defense buffs
I think this is something that should be given to monsters more carefully as it creates a very unpleasant experience for players who do not have access to powerful piercing monsters. Especially on Mythics this quickly gets ridiculous. In my opinion 150 % should be the limit. Everything above is really just milking it.
Maeve
I‘m very torn on this one but ultimately I think she is still a problem. I mean what sits behind a protector can unconditionally one shot everything while being protected from stun, shielded, accelerated and what it can kill will get knock back and there’s no escape because it also got focus: Maeve. It’s obnoxious. The thing is, the flutters are not really a condition that keeps it in check. Flutter blue offers nice accelerate and stun protection (which you would have to play anyway), flutter black can create a chain of APs + offers give turn and flutter green has guaranteed sleep. Tbh I am not a strong advocate for another Maeve nerf since she already got one but those who say „If you mention Carmilla, you gotta mention Maeve as well“ do have a point.
Myst:
Let’s make this quick: Give him raw solo sneak attack or camo entrance and end this madness.
Tokens
2018 has called and wants its meta back. After Motor terrorized the meta for a year, the community and the devs concluded that spamming the enemy team full of useless tokens for the simple reason another monster entered the game somehow isn’t how a strategy should work. At least if it wants to be good. So this whole Token thing got dialed back and Motor died. I took Josuinho to revive the poor Guy but it was short lived and Motor went back crying in a corner, suffering PTSD from getting constantly trashed by @Killerdog. Then Amnesia hit the devs and now we are here with Jackolene, Rhinoel and our new Darling Ldiefaeth (cba to spell it right, just name it Lifedeath in the first place ffs). Especially the last two are really obnoxious. Getting rid of a boxchomp means you sacrifice roughly 20 % of your team (and you get at least two of them) and Ldiefaeth gives you an absolute useless monster that cannot be removed by cannib token or anything else other than normal backstab/cannibalize. Also tokens should not be able to get stunned, not even 200 sec broken heart stun. So what to do?
Yin/Yang should be tokens
Tokens should have broken heart + (can’t be stunned above 100 sec)
Boxchomps should do less damage
Special Rules
If you do special Rules and limit the number of monsters, please dont forget to limit the cost as well. Otherwise PvP becomes the festival of distinguished mythic owners. Which causes a lot of frustration for the majority of the player base.
To finish it up: I will leave a link to An absolute ridiculous clip of Carmilla for you to enjoy