Why the small limit on weekly mission rewards?

Just saying - I don’t have a destructor at all, and I’m not too upset about this mission. ;>

Being one of the testers, I have had plenty of time to roll the eggs, and when I went throught this mission, I came out with 9 deletroids, so I bought an egg and manage to get my 10th, so I have 2 just off mission eggs. It’s fully possible to get it if you take your time and relax.

Hi 5 I did the same thing as you

A lot of us aren’t very skilled at the eggs, though; I was pretty convinced, pre-forums, that they weren’t even ‘constant’ roulettes (e.g. it’s constantly generating new patterns as it spins). I have the utmost confidence in the game admins to keep PvP fair and competitive for new and old players alike, and make all forms of all monsters available through in-game effort. But at the same time, I understand a lot of people’s frustration with the system (and low cap). We’ll see how the meta develops over time; the people in charge aren’t like Mobage (a notoriously cheap mobile-game company).

I might still be hoping for a slightly different system… (Premium upgrade for $25 or something that makes gold-purchases cost silver instead)

…but I’m more than happy as is. :smiley:  

You guys need to give everyone a fair chance of winning. Give everyone a 24 hour guarantee. Then to limit how many are given out, make it really hard.

They made the game just like the United States, The top 1% has all the money!!

True statement about the United States. Untrue statement about the game. All the people who pay lots of money get the things a bit faster than other people, but everyone can get everything in the game at some point. And that’s untrue about the United States.

I agree with Ashley about the game, but I’m keeping my mouth shut about the USA.

Mostly because I don’t want to see this topic getting overrun by political debates.

I think they are trying to adjust up the difficulty.  They didn’t want the early missions to be too hard, but clearly there are more than enough players who could handle it.  

I add my vote to getting a recipe item guaranteed for finishing.   Not everyone who plays finishes.  But having a few of the ingredients might boost someone to spin the mission eggs more to finish off that recipe.  I would have but I only came out of the mission with 0 deletroid.  No chance I saw of getting all the rest I needed via an egg spin.  I don’t time it and I don’t even WANT to time it.  It was made to be random and that’s the way I’ll keep it.  I really wish it WAS a constantly randomized wheel.  Might be heck of a laggy wheel, but at least it would be random like it’s supposed to be.

Those are good points, though I’m still neutral on the timing issue. I used to (try) to time, I’ll admit that, but I gave up because I couldn’t do it either. So randomizing the egg spin really has no effect on me, though it may be better for the community and the game as a whole.

My in-topic two cents: The recipe items at the end seems like a good idea too. I think I missed that somewhere, I haven’t seen that before.

Yes totally agree , recipe should be at very end or even ! Getting recipe by actually defeating the ark , if u cant defeat the ark then no recipe , i mean isn’t that fair ? I would say so . Because it makes sense .

I’m extremely discouraged to keep playing this game as I’m in group A I completed both missions week 2,3 as soon as it started and I am still missing out on rewards this sucks something needs to be done about it today I finished in 23 min and missed out

I don’t understand how this is possible? I completed the mission 45 minutes after it started (I was a little late starting) and I received one. I was stoked, it’s the first/only weekly mission Ark I’ve gotten.

Edit: oops, my bad! I didn’t notice the reply I quoted is from last week. Doh! Sorry bout that :frowning:

Interesting. If you look carefully, people who support having a cap are people who have won the reward. I would love to hear from people who did not win the reward but still support having a cap.

Probably this is about the 1% and 10% cap.

If you mean the cap on how many people can get the OM mission monsters:

I haven’t won OM (beta OM doesn’t count…) and I still agree with a cap.

Not the numbers, necessarily, but I’m terrible at numbers, but I don’t think there should be an unlimited amount of OM rewards. Why? 

That.

I have yet to try in an OM mission besides the recent one just because of all the lower rewards.

I mean with the fusion one last week I seen no point in trying it since it would have been hard to fuse

anyways with the requirement and even with the flaming rabbit one. This week was a bit better with a chance on gaining

a monster that only needed levels to get strong, so I tried it. However, I am finding that a limit to so low members was not good.

I would suggest that they raise the limit so that others have a chance to gain the Arks. I understand the game developers don’t want everyone

gaining the OM reward, but I think with the current limit is bothering when you have a low team and win yet gain nothing in return for your hard work. Just a thought.