why not ?

I would like to propose a new way to earn money for this game while improving it (I don’t know if this was considered before) the idea is a special monthly login (based on the concept of the battle pass but more adjusted to neo) it would work like this : the first day of each month and the players could buy it, for example 8usd, and you get 10 paid gems, 50 common gems, 10 rare gems, plus fruits, a unique seasonal icon among other things that you want to add, of course the price and the amount of things contained would be based on the economic sustainability of the game to assign a balance that makes it profitable for the developers, the idea is a login once a month at a price with better benefits but making it a periodic expense (they could try to test a version if it is functional)

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I suggested something like this a while ago on here and everybody ignored it.

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Thus, for tradition’s sake, the devs will continue to ignore this frankly well-thought-out idea

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I really hope they don’t ignore it, I think it would be a benefit for both the game and the players

Would be great also buying monthly packs which according to to expense gives you advantages.

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This ladies and gentlemen, is how a game about strategy and roullete, becomes a game about wallets. Which isn’t really a good thing. Evertale for example does this and oh boy, it lost a lot of good stuff by doing this and became a pay to win game. I seriously doubt there are normal players that want to see neo get the evertal treatment.

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This game already is about wallets more or less.

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Evertale lost the rng aspect when it became a game with the suggested system. And that particular game it gets hit hard, since the viable charcters there, the ssr, are basically mythics, but they get buffed way more than neo awakenings ever do. Imagine of instead of just a tu decrease, you get a stat buff instead. That is why that game sucks now. It was good before they removed manual pvp

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@Kirisune you are missing the big point.
Every gatcha is in his own way a business.
Who think keeps the game alive? The wallets.

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I’d rather the game released stuff like monthly packs, some new login bonus, or whatever instead of more waifu mythics with lazily copy pasted designs

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Definitely yes for those typical “monthly passes” like in other games. You earn rewards for quests and pass can give you additional ones for doing them (this way f2p wot’t be left out) :grin:

this makes no sense

Of course, that could also be it, it’s all a matter of the dev adapting the idea to the game

I hate to break it to though, but Neo has been Pay to Win for longer than Evertale has existed

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This game is like supply and demand, the dev that if they make these resources easily acquirable then everyone will be spamming s+ tier monsters and 7 star mythics eventually, and they wont have the opportunity to drain them of the money that the players could have spent on something much much more valuable, but chose to spend it on a game to show off rariety of monsters.

Oh shoot, I forgot to introduce myself, hello everyone, I’ve been playing this game for a few months now, and decided id sign up on the forum for the little free gems that I can scavange.

People already spam and show off mythics.
Myself included.
So making a monthly paying plan with different levels really is a good deal.
Keep paying players loyal.

Though that’s true, making more resources easily avaliable would only make mythics more common, they would have to deal with more nerfs since everyone would be spamming combos… This has been shown in the game over and over and over, the devs know this, thats why they havent supported loyal players.

Hackers are the only balance to the game

Making Mythics more common is not a bad thing, is a goal.
I can see your prospective as a new player and F2P (or at least that’s what seems).
Mythics are not the problem, broken strategies are.