The first is the cumulative login bonus I feel like 5 gems or 5 rare gems kinda obselute at login day 400 etc as its only every 50 days I feel like it should be 50 gems so one pack every 50 days Same with the rare gem should be 50 of them. The other point is if you let’s say roll one of the featured legends on 1-5 pack the 6 pack will not have the same legend you just rolled before but one of the other ones. We need to be able to replay the story the amount of gems it has won’t affect much but be nice to be to go back and play old matches. Also this prob won’t be favourable but 1 legend gaurnteed every 10 pack could be dupe or anything just one as default. The last point ain’t that important but let’s say you roll 6 packs you get 5 legends and 1 featured maybe more if lucky.
I also saw im at 680 days and was thinking how come i only get 5 rare gems for logging in for almost 2 years. Should grow exponentially from 365 onwards
Agreed i only need 3 legends from rare egg pool at this point so the rare gems at login bonus are pointless.
Its also stupid we cant pick our 300gem legend. I need Azra but already have revan. Im not rolling here for fear of dupe.
And 1 legend per 10pk? That’s crazy talk. Monsters are scarce and cost the devs tons of $$$ to release. What, you think monsters just grow on trees? No. Each kne must be carefully and individually crafted. Its not like the devs can just hit copy paste on a few lines of code.
I just hit 650 days, 5 gems is a joke tbh,
There should be some proper giveaways if you continue to login for 2 straight years.!
I agree on packs system, if you get one of the featured legend in 1-5 packs then 6th pack should get you other featured legend.
Some solid points you raised Lochi, but I feel that one legend per 10 pack is a bit too generous.
This would be same as dupes etc at the moment a 6 pack costs me around 300 dollars for pretty much 59 se dupes and 1 legend the devs use to do a legend every 1-3 pack then 6 no reason not have this as default when we look at legend odds
But again the last point ain’t that important it’s more the first 2 reduce getting same featured and better login rewards for long periods of play and the replay story
I remember when they did the legend every 1,3,6 packs, but I have no idea why that was removed. I do agree about replaying the story missions though.
50 gems every cumulative login bonus sounds crazy. The cumulative login bonus is there to encourage people to log back in during their first 100 days or so. After that it’s just a nice little bonus from time to time. We already get so much from the events that the login is just the icing. That said, I do think it should be increased to 10 gems and 10 rare gems each 100 days (from when it switches to that style).
The third point about getting a legendary every 10-pack is again taking things way too far. They’ve got the balance very good right now with the amount of gems we get and the availability of legendaries if we pick our timing to spend gems. In fact, they’re pretty generous already. As a free player I average one new legendary every 2 weeks (over my two years playing). That won’t hold forever but it gives you some idea.
As for giving a different featured legendary of the two in the 6th pack if you got any of the others in pack 1-5 again I’m not a huge fan. This is probably the idea which people would like most but when you start breaking down the numbers it’s not actually so bad.
Take this egg for example… 6x chance of featured (Azra and Reven), 4% chance of legendary. Let’s say you already have Azra and you want Reven. It’s roughly 25-30% chance you’ll get Reven from the 6 packs (excluding the guaranteed) then becomes 60-65% chance including the guaranteed in the 6th pack. Sure, it’s not totally guaranteed and you might have just wasted 300 gems to get nothing new but 60-65% chance is very good.
The game keeps us spending by making us miss particular legendaries and it’s hard to get specific ones. Changes to the game which stop this from happening are probably going to hurt their income a fair bit.
The legend odds ain’t kind getting a legend that could be a dupe in a 10 pack ain’t going to hurt the devs it would however help brand new players get more value for the dollar and make the thought of buying 6 packs less daunting for players with more legends just from the fact you at least get one rainbow egg per pack
I already pointed out the cumulative login bonus way back and some people here including @Killerdog found it unfair for new players like heck who cares, we played long so we should be getting this, new players are newbies for a reason thats why they get the good stuff later on but then again whats the point in arguing if the devs dont even give a cent about these stuff. Anyway blah blah blah
5 gems every 50k - 100k xp when at hero rank 200 is what’s needed. It’s ridiculous that at 200 all the xp just goes to waste
Lol 3 packs a year ain’t going to do much for you 5 gems every 50 days is a joke also not everyone is lucky to roll tons of legends per pack and the fact you roll 6 packs and get same featured 2x is a troll you should let’s say roll 6 3 pack is azra on the 6 pack will be reven not a azra dupe
Yeah… what it would do is flood them with legendaries so they then get very frustrated to later find getting limited monsters is expensive. They’ll then call the game P2W and maybe quit.
You would need to wait for the login bonus to hit 50 per 50 days it won’t be immediate
I don’t see how getting 3 legends makes it pay to win
50-100k is easy, lets just cap it at 250 for 1 gem but then again, devs dont give a damn about this suggestion as well. Blah blah
It’s way more pay to win now as to get a foot hold on the door you need to be lucky or have tons of money to catch up
How would that be unfair? I mean we’ve stayed here for 2 years and whoever starts today has a chance to log in for the two next years. We all have the opportunity whether you started on day 1 or today
I know, I suggested long time ago that gem and rare gem rewards for cumulative after 1 year of logging in should increase instead of the usual 5. Devs didnt give a care about that as they didnt respond to it.