Okay, @Dev_VKC please make this G.F. the power level of the Storm ones so absolutely no one will be daring to play it against our lovely player named Cesar.
Said the man who was crying about galvibashoman, keiser, lancerat, kattmander, and so on. It’s all rather unbelievable. We both know that the only thing you care about is using 14 mythics one after the other, why are you pretending?
And they were deserving of the nerfs that they got in the end.
You tripping bro ![]()
Yes, good idea.
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This is what happens when you give unbreakable shields with absurd activation conditions, naively thinking that 2000 seconds might be an acceptable limit.
He barely won that anyway.
Orochi is a ballbuster, when she enters she kills the most convincing monster, and then she kills and stuns 68s, what the hell not even the best stunners do that, it’s even better than many monsters that are fast killers
Let me guess, you don’t own Orochi.
I’m not, and I think if I were I would respond that same thing to anyone who complained, but seriously, she does more than any current mythical release
She was released a long time ago. She is rarely seen. As to play her, you often risk a ton, but she can be played in this one good EG combo with Gazer Vivienne.
Can she work with bastia or gf lotus?
Lotus has no effect on her. Bastia can work but she is a costly support.
Hmm . Thought so .
So you want to set up rng of letting one of your mon die when she enters . The rng is repeated when she is made to reenter . The stakes are 50 50
If you have a roulette wheel with 7 monsters and you spin it, each monster has a 14.2% chance of being chosen, if you have 4 monsters you have a 56.8 chance of losing a monster and your rival 42.6, but the bet doesn’t matter, but the screwed up thing is that the monsters with stunning pulses stun one at a time, not 3 at the same time.
She actually stuns for 150 tu its just being a stun unit she has stun halver passive
They really need to fix Sanguithor; it’s impossible to eliminate him, and you lose matches just because of him.
If it only removed death revenge it would be great, but that’s not enough; it removes all types of revenge on a monster that ignores stealth and cannot be targeted.
And you can’t even keep him out of the game for long since he’s not very affected by the stun.
For example, here’s how to eliminate it, but it only happens in 1 out of hundreds of matches against this monster.
Didn’t think to hear that about Sanguithor. Isn’t he easy to AoE down?

