This is the damage made buy helioseer on geocosma , this guy is bad in every aspect ! Starting by this move who take half HP only , his sleepless nightmare is so hard to be used : need mimnium 2 sleeping enemies but no friendly monster with sleep abilities , I guess since the realize of this monster only very few managed to use this move , his SS is an other disaster …
This great design deserve better w please have a thought for him @Dev_VKC
SS becomes 30 seconds permit mark self
Speed goes to 80
Mark curshed double reduce tu to 130
Mark Self get changed to marked shield. 50tu can target monsters that are marked and give them a shield.
Cornered snipe reduce the tu to 100 for all monsters
Milgon should absolutely have a speed increase with an unlimited mark self. It could be such a cool monster but suffers a lot from something that can be removed so easily.
Meanwhile we have neko counters and rose counters and whatever that can’t be removed in any way.
This combo is way too much together. He functions similar to a sneak attacker with the piercing as better payoff for the harder restriction. He should have unlimited uses with his mark self as it is now, and maybe a passive that increases his def by 50-100% when he is marked.
I’d say:
50tu unlimited use mark self
60ish speed
Def buff when he’s marked
And I feel like he’s be completely useable. You want him to be able to permanently double piercing sweep from like 60-70 tu from entry. He’d literally just be a better infernocorn
Not really, infernocorn has stun convertor and link bloodbite and shield entrance. Better survivability and passive
He will be the better sweeper but overall infernocorn will still be the overall better option specially that infernocorn can do double piercing one shotting any grass or squishy monster and finish any monster without the ss
Chrono is a big liability as well as a benefit. Milgon would be tankier, and able to one shot literally everything. That’s not insignificant. Inferno can’t kill mythics, and milgon can, and you want him to be 20% faster than inferno
That’s better than 90% of pvp viable legends, and that’s gonna be the same to 90% of other units that don’t have HG lol. And with how common piercing is it’s not like it matters for infernos shield or his def more than 50% of the time. My buff suggestion increases his survivability when he becomes a threat.
80% speed entrance, will enter at 43 if +9 then he would need to spend 25tu to put up the mark.
His total setup before he can make a kill is 68tu thats enough time to kill him as he has no shield or hg
Before his mark is setup he either can do concerned snipe on random enemy or is forced to setup himself, unlike inferno where he had a shield and if needed can do piercing on the spot
I said that . My point is that you want his mark to be permanent. 68tu is if you use him completely solo. He marks an enemy on entry, so he can do something. If played with mark, 80 speed is insane. You want him to go to a top unit spot instead of just making him usable