Which monster do you want to see Buffed 🄳

noo, its perfect i am planning to awaken her after anniv anything lower than 50 will mess up my dream combo

Persephia could use a very small damage boost imo on Throw next. Sometimes legends survive it and I feel like it’s such an awkward and sometimes heavy cost that it should really be one shotting legends.

Imo Persephia is well balanced, of course she doesn’t always one shot(bruh lot of thing don’t one shot always, why everything has to do a letal damage?) Plus after one kill she will one shot anything no-buffed, that’s why she have that passive lmfao she doesn’t need more attack power, and tu reduction will be way to op
Note: l own an awakened Persephia

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They could lower it to 60tu and that would be 51 with the bonus. I just can’t help but notice there are quite a few stronger skills that don’t take as long to use.

Leira needs a buff, she is really useless especially since her Awakening is just as useless as her ultra evolution. Lime also needs a buff. Medbie needs a speed boost to 40% or 50% (the only thing she can do is a safety double hit and she has 30% speed, even Carmilla and she has a more dangerous moveset has more speed 36%) I won’t talk about Unicera

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Buff Moogong so it cant be eaten or sac.

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Yeah I get what you’re saying. As I said before, my reasoning is the heavy and awkward cost. I’m not saying one shot everything, but legends at least for a throw next imo. But you’re right about the scaling and also it would be too hard to buff without increasing the AoE damage so it’s probably best to leave it.

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What cost? Sacrificing one mon? Just think in the regular throw, does less damage and it takes more seconds, but Persephia after one kill won’t have a problem with that, and the TU is incredible low, I don’t know how duck want it to be less, is dumb tbh

She does lmfao,no course she will have problems with high defense mons but that’s the problem of any non-lethal skill, thanks for understanding my point tho

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Nuh uh.

Yeah it’s a heavy cost. If the enemy is able to sweep, sometimes you are without rocks. With normal throw, you always have rocks and it’s not as hard to use. I think it should one shot legends, but I appreciate that once you get a kill, it will always one shot and it’s low TU. I’m 50:50 on it

It’s guaranteed on the first turn, due to the SS.

In the next 59TU (Persephia’s next turn), if the enemy team…
kills nothing → throw next
kills one thing → rockoid is made next in line → throw next
kills two things (even if one is the Aluminoid) → rockoid is made next in line → throw next
kills three things, assuming they killed the two rocks → rebirth next on, say, highest TU teammate which guarantee doubles the attack so all subsequent throws will one-shot

Where she’s clunky is the rocks slowing down your team so you’re relying on your other monsters to hold up your side of the battlefield. I’m speaking without experience but I’m honestly struggling to see where the difficulty is after the change to the rebirth moves so they can be used with 0 kills (instead having a 50s restriction). The throw next also received two damage buffs so it can kill squishy legendaries… I don’t know how it can be right to push it even further when it’s a guaranteed attack the enemy of your choice at 57% speed and only 59TU.

Also, in the last couple of years we’ve received a lot of monsters that can make use of token teammates so there’s space for synergy with Persephia making lots of rocks that will come onto the battlefield.

I quoted Lemon in this post but goes to Duck as well. I’m at a loss on this one, especially because partly the reason Persephia has been buffed is from your feedback in the past + my suggestions for how to improve its design. I’m confused why you’re always unsatisfied with it and wanting further changes.

I do think you’ve always fought hard on buffs despite monsters being low mid or lower. Why not fight for buffs more consistently and see where things go? Unless it’s completely broken I really don’t see issue in these things, take for example your gabrielle idea: that buff alone is nuts compared what duck is trying here lmao

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Your post is going more personal about me than the matter at hand. I’ll reply to it anyway, but best we just talk about the buff ideas themselves…

Not at all, I have strongly pushed for Persephia buffs since its release and helped get the buffs that it’s got so far. All I’m saying is it’s been buffed multiple times and I think it’s fine now.

You’ll see me being quite consistent with that… I heavily encourage buffs to monsters that are low tier, but fight against people asking for yet more buffs to the same monsters.

The Gabrielle buff I regret. I wish I asked for -30s rather than -50s. I don’t think it’s healthy for lots of mythics to get pushed to the A / S- tier power level. It’ll push power creep way too far when that’s the level every new monster needs to be competing with. However, it’s a good example of a low tier monster that came out and I got involved to try and make it one people find appealing. I’ve heard lots of positive feedback about it. Most people don’t even find the -50s too much.

Seriously? From what I’ve heard, most people think it’s stupid that it essentially has 99% speed while being invincible to anything that doesn’t have piercing. Sure it’s not hard to kill when you have fewer monster, but then you’re more likely to lose the game anyway.

As for persephia, I’m not that serious about buffing it again but I doubt having 51tu throw next would push it past A tier.

Thank you for that, killerdog. Gabrielle is my second awakened mythic and she is so fun to use now. She was useless before. She is awesome now :3

I tried to collect feedback about it a little while ago. I think I spoke to about 20 people (ones at a mixture of power levels). There was very resounding positivity with regards to its design. That is, support monster with slow-ish moves but gets the first turn quickly and has a shield when you’re behind in the battle. I pressed people on two points:

  1. Is it too strong?
  2. Would it be better with -30s rather than -50s?
    While doing so, I expressed my belief that it restricts future design for support monsters because it does too much very effectively.

The general consensus I got back was it’s fine because it’s a support monster and the damage moves are high enough TU that it does something nice when it enters but isn’t OP while it’s out there. Therefore, she’s good but doesn’t need a nerf.

Quite a few people felt strongly that they would be upset if she was nerfed because they don’t think it’s necessary. Basically nobody agreed with my nerf idea. I think some things were said (can’t remember exactly now) that made me feel it’s still the correct way to go, once people agree something needs to happen.


Maybe opinions have changed or the circles you communicate in align more with my view, but that's what I found out when I asked about.
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I don’t think it’s overall power level is too high. It’s just that the reasons for it being so strong are very unhealthy for the game. That was one of the main reasons some of janne’s early games completely walled a majority of the pvp scene back when he was getting top 1s.

From what I’ve heard, the general consensus is that it was simply quite dumb to give a support mythic 99% speed when it has a permanent shield. There are more problematic mythics out there, but this is one of the worst ways for a mythic to have balance issues imo

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as KD said, u will be able to use the SS and summon two aluminoid and after using one of them u can use rebirth moves, boost attack and get more throw fodder so she is not an op monster but I think she’s pretty good

Edit: did KD liked two of my posts?:flushed:

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I agree Persephia is fine, but also agree that Gab is stupidly strong.
Full Support monster with heal, give turn and mist + Insta turn and ā€˜nearly Invincible’.
Its too strong for pvp. She change the flow of the match, pretty much instantly. What a support.

Lol , eveyone is talking about mythics or legends.
I wanna see ED getting buffed !
They really sucks ; Today i was wondering with ED and that plant ED couldn’t kill nova with catapult even nova had bosted with frog . Thats too annoying.
I wanna see buffed ED with some passives to boost stats (like A.S or G.D )and Effin-rally to ignore gravity field !

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