noo, its perfect i am planning to awaken her after anniv anything lower than 50 will mess up my dream combo
Persephia could use a very small damage boost imo on Throw next. Sometimes legends survive it and I feel like itās such an awkward and sometimes heavy cost that it should really be one shotting legends.
Imo Persephia is well balanced, of course she doesnāt always one shot(bruh lot of thing donāt one shot always, why everything has to do a letal damage?) Plus after one kill she will one shot anything no-buffed, thatās why she have that passive lmfao she doesnāt need more attack power, and tu reduction will be way to op
Note: l own an awakened Persephia
They could lower it to 60tu and that would be 51 with the bonus. I just canāt help but notice there are quite a few stronger skills that donāt take as long to use.
Leira needs a buff, she is really useless especially since her Awakening is just as useless as her ultra evolution. Lime also needs a buff. Medbie needs a speed boost to 40% or 50% (the only thing she can do is a safety double hit and she has 30% speed, even Carmilla and she has a more dangerous moveset has more speed 36%) I wonāt talk about Unicera
Buff Moogong so it cant be eaten or sac.
Yeah I get what youāre saying. As I said before, my reasoning is the heavy and awkward cost. Iām not saying one shot everything, but legends at least for a throw next imo. But youāre right about the scaling and also it would be too hard to buff without increasing the AoE damage so itās probably best to leave it.
What cost? Sacrificing one mon? Just think in the regular throw, does less damage and it takes more seconds, but Persephia after one kill wonāt have a problem with that, and the TU is incredible low, I donāt know how duck want it to be less, is dumb tbh
She does lmfao,no course she will have problems with high defense mons but thatās the problem of any non-lethal skill, thanks for understanding my point tho
Yeah itās a heavy cost. If the enemy is able to sweep, sometimes you are without rocks. With normal throw, you always have rocks and itās not as hard to use. I think it should one shot legends, but I appreciate that once you get a kill, it will always one shot and itās low TU. Iām 50:50 on it
Itās guaranteed on the first turn, due to the SS.
In the next 59TU (Persephiaās next turn), if the enemy teamā¦
kills nothing ā throw next
kills one thing ā rockoid is made next in line ā throw next
kills two things (even if one is the Aluminoid) ā rockoid is made next in line ā throw next
kills three things, assuming they killed the two rocks ā rebirth next on, say, highest TU teammate which guarantee doubles the attack so all subsequent throws will one-shot
Where sheās clunky is the rocks slowing down your team so youāre relying on your other monsters to hold up your side of the battlefield. Iām speaking without experience but Iām honestly struggling to see where the difficulty is after the change to the rebirth moves so they can be used with 0 kills (instead having a 50s restriction). The throw next also received two damage buffs so it can kill squishy legendaries⦠I donāt know how it can be right to push it even further when itās a guaranteed attack the enemy of your choice at 57% speed and only 59TU.
Also, in the last couple of years weāve received a lot of monsters that can make use of token teammates so thereās space for synergy with Persephia making lots of rocks that will come onto the battlefield.
I quoted Lemon in this post but goes to Duck as well. Iām at a loss on this one, especially because partly the reason Persephia has been buffed is from your feedback in the past + my suggestions for how to improve its design. Iām confused why youāre always unsatisfied with it and wanting further changes.
I do think youāve always fought hard on buffs despite monsters being low mid or lower. Why not fight for buffs more consistently and see where things go? Unless itās completely broken I really donāt see issue in these things, take for example your gabrielle idea: that buff alone is nuts compared what duck is trying here lmao
Your post is going more personal about me than the matter at hand. Iāll reply to it anyway, but best we just talk about the buff ideas themselvesā¦
Not at all, I have strongly pushed for Persephia buffs since its release and helped get the buffs that itās got so far. All Iām saying is itās been buffed multiple times and I think itās fine now.
Youāll see me being quite consistent with that⦠I heavily encourage buffs to monsters that are low tier, but fight against people asking for yet more buffs to the same monsters.
The Gabrielle buff I regret. I wish I asked for -30s rather than -50s. I donāt think itās healthy for lots of mythics to get pushed to the A / S- tier power level. Itāll push power creep way too far when thatās the level every new monster needs to be competing with. However, itās a good example of a low tier monster that came out and I got involved to try and make it one people find appealing. Iāve heard lots of positive feedback about it. Most people donāt even find the -50s too much.
Seriously? From what Iāve heard, most people think itās stupid that it essentially has 99% speed while being invincible to anything that doesnāt have piercing. Sure itās not hard to kill when you have fewer monster, but then youāre more likely to lose the game anyway.
As for persephia, Iām not that serious about buffing it again but I doubt having 51tu throw next would push it past A tier.
Thank you for that, killerdog. Gabrielle is my second awakened mythic and she is so fun to use now. She was useless before. She is awesome now :3
I tried to collect feedback about it a little while ago. I think I spoke to about 20 people (ones at a mixture of power levels). There was very resounding positivity with regards to its design. That is, support monster with slow-ish moves but gets the first turn quickly and has a shield when youāre behind in the battle. I pressed people on two points:
- Is it too strong?
- Would it be better with -30s rather than -50s?
While doing so, I expressed my belief that it restricts future design for support monsters because it does too much very effectively.
The general consensus I got back was itās fine because itās a support monster and the damage moves are high enough TU that it does something nice when it enters but isnāt OP while itās out there. Therefore, sheās good but doesnāt need a nerf.
Quite a few people felt strongly that they would be upset if she was nerfed because they donāt think itās necessary. Basically nobody agreed with my nerf idea. I think some things were said (canāt remember exactly now) that made me feel itās still the correct way to go, once people agree something needs to happen.
Maybe opinions have changed or the circles you communicate in align more with my view, but that's what I found out when I asked about.
I donāt think itās overall power level is too high. Itās just that the reasons for it being so strong are very unhealthy for the game. That was one of the main reasons some of janneās early games completely walled a majority of the pvp scene back when he was getting top 1s.
From what Iāve heard, the general consensus is that it was simply quite dumb to give a support mythic 99% speed when it has a permanent shield. There are more problematic mythics out there, but this is one of the worst ways for a mythic to have balance issues imo
as KD said, u will be able to use the SS and summon two aluminoid and after using one of them u can use rebirth moves, boost attack and get more throw fodder so she is not an op monster but I think sheās pretty good
Edit: did KD liked two of my posts?
I agree Persephia is fine, but also agree that Gab is stupidly strong.
Full Support monster with heal, give turn and mist + Insta turn and ānearly Invincibleā.
Its too strong for pvp. She change the flow of the match, pretty much instantly. What a support.
Lol , eveyone is talking about mythics or legends.
I wanna see ED getting buffed !
They really sucks ; Today i was wondering with ED and that plant ED couldnāt kill nova with catapult even nova had bosted with frog . Thats too annoying.
I wanna see buffed ED with some passives to boost stats (like A.S or G.D )and Effin-rally to ignore gravity field !