Which monster do you want to see Buffed đŸ„ł

Probably a girl/Purp.

The truth is that he is a monster thrown into oblivion where his passive abilities contradict a bit with his attack abilities, I was only suggesting that he should receive a good buff just to see him in PVP, people or They use the same thing, but if the buff requires a restructuring of the monster then it won’t be possible

Please stop saying stuff like this , you have a lot of respect within this community
Na’turgoul
Fiona
Novendomina
Kuroakami
Mistletorment
Deviladus
They’re the worst 7 star monster of this game period. Even lots off legendary characters are way better they are unusable. Ain’t no 90% winrate in competitive PvP carried by any of this monster , unless you build a meta team and put one of them last to be sacrificial.
I don’t own them besides mistletorment (awaken) so I don’t really care about buff but honestly I haven’t face any of them in top tier PvP this year

5 Likes


@Dev_VKC this is probably the weakest monster that you’ve released this year I own her just because I thought she would’ve been getting buffed, since I love the design I want to ask for some love for her
Void double kinslayer is ok nothing crazy
Both passives super basic
Absolute sting ignores defense and having focus is ok , 93 tu feels kinda high
But then has venom repulse is super unusable think about it , best case scenario you will be using it once or twice ( it would be nice that u can use in monsters that ain’t poisoned instead of all of them )
And the siphon cure is just worthless I have never used it , doesn’t sync at all
Other buff could be just leave the active moves like that and make her counter stun that would fix the lack of flow tu moves

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I have to I have novendomina awake and believe me I have thought about deleting it several times haha, even if they improved it a bit I wouldn’t use it.

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I have been asking for a buff since her release. If I didn’t complain enough, her poison sting move wouldn’t have been even buffed to have pseudo-piercing. She is not Deviladus but at least buff her to the same level as post*-nerf versions of the other releases recently.

Why did Rozaliz, Astra, the damn hydra, and Albion get insane buffs but she gets one ineffective buff? Hell why did Cinder get a buff when she was being played in every single team and no one was even asking for a buff for her?

Those other four you mention I have in tiers D-F, the only D being Kuraokami because it can be a pain to deal with sometimes and is pretty decent for anyone outside of competitive level. So I don’t know how I disagree with you there.

Fiona and Na’turgoul are genuinely good. Na’turgoul has fallen out of favour in the last year or two due to power creep but it was dominant for a long time. Fiona is simply complex to play and build around so is under used, but she’s genuinely more effective than Nyx at doing the fermata thing and she plays very well. I overlooked her on release then deeply regretted it.

You’re welcome to your own opinion but I’m being honest with mine and if you played with them more, saw them more and analysed everything more deeply I reckon you’d come to a similar conclusion as me.

Wtf? I don’t know what you’re expecting from your monsters to call them good, because Selkette is brilliant and has power crept loads of other monsters. She does loads for the team
 piercing sweeping, purifying, healing, sets up poison, disables an enemy. All at extremely efficient TU and all while being tanky and having good speed to start with.

I’m not even going to try and convince you on this one because I don’t know where to start, it’s so clearly strong but has a few aspects that you need to keep in mind when building it like poison immune enemies, she mainly kills newly entered monsters unless you have other ways to poison and your teammates will enter poisoned.

Novemdomina’s main problem is they have barely released more fire monsters for years. Link fire was too popular for 1-2 years and everyone complained so they stopped making so many (something like half as many as other elements). Fire now has the fewest legendaries and mythics.

Because Selkette was already fine on release while those others were all laughably bad with their incredibly high TU moves. Selkette’s move ignores defence because despite it already one-shotting everything Coltraz didn’t like that defence buff enemies weren’t one-shot (because of course we can’t let defence buffs actually matter).

Cinder was just a bit clunky that she needed some small tweaks to make the moveset better designed.

What does he have anything to do with this? I was the one talking about how her poison eater move was not one-shotting anything with a slilghty high defense especially monsters with no defense buff. I don’t think you realise how “clunky” Selkette feels and I have been saying this since her release. Cinder was a top tier pick before her buff so making her less “clunky” when she didn’t need it while Selkette owners barely play her and nobody pulling for her shows how mediocre her kit is and now already powercrept.

Fiona is simply not good, end of story. She does absolutely nothing on her own, just a weak slowing tool for Beast frontlines or a filler piece for Stealth strategies. Nothing more, nothing less.

Natur is solid. Efficient low TU sweeping balanced by a fair restriction.

Novemdomina (and similar myths) really needs a significant TU reduction on ELEM Shield Ally to make it actually usable.

As for Selkette, her old poison move was a joke, weaker than most legendaries with Poison Eater. The recent change made her much better. She now shines when paired with other Earth myths that generate rocks on the enemy side. Especially strong in combos with Vespia, Lunactia, or even Arachno. A proper example of how a little rework can make a mythic worth running.

Umm


You defended it against people complaining. Coltraz made posts about the damage. Then later you tried it out and changed your opinion. You and Coltraz then complained about the damage together. For example, he said this


To which I replied


The complaints from you both were basically saying sometimes Momo HP boost survives (literally one of the tankiest monsters in the game, ignoring defence boosts). I think elsewhere Coltraz called her unplayable because she couldn’t kill things like Cyclophina (which was very popular and a hot topic at the time).

Recent change? It happened literally the update after her release. As quoted above, her move did triple the damage compared to other poison eaters.

The buff was nice for making her usable in PvE, and otherwise a decent counter to defence buffs in PvP. I’m glad it happened, but mostly just for the PvE part.

Yeah some support moves have historically been over costed. Elem shield ally and elem healing are both way too high TU considering that piercing and one-shotting is where design has gone over time.

:cry:

Fair but at the time of her release, she was fine but now she is unplayable. Everything is an entrance monster or a revive monster that kills multiple people. She is just a worse Yukihime but hey a 2024 monster should stay at the same power level as old monsters but everything that came out before and after her should stay the same powerful beasts. Even Fyrielle, Risu, or Erilys has a home and a use, she is a replacable sweeper and unless you have Rozaliz, she is just a slow and controllable sweeper. She is just meh. If they want no one to pull for her, then they can keep her as is, I guess. :woman_shrugging:

No but seriously, novendomina is the worst mythic I could have awakened. I don’t even have an extensive fire collection and even if I did I wouldn’t use it.

Mainly I don’t like its design and its abilities even less if there was an option to exchange it for legendary potions or a 6-star ticket Mainly I don’t like its design and its abilities even less if there was an option to exchange it for legendary potions or a 6-star ticket I would change it without hesitation.

Pretty sure she’s still the highest speed monster with give turn in the game and she can make that 63TU(?) to give turn. She 100% needs link fire to be a good team choice before she becomes viable but I’d be surprised if people didn’t want to use her in that setup.

But she’s actually pretty fast with the sweeping

Also, no love for the auto-poison all? Poison still wrecks many teams.

I’ll still stand by it. Selkette on release was far too weak. Now, though, she’s a true combo piece and a solid Poison core monster with real potential. I like her.

That’s just the way it is, I’m not looking for improvement or anything like that, I’m just sharing my opinion like everyone else.

And I’m sure many others share my same opinion about novendomina

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I don’t care if they improve it or leave it the same, it simply doesn’t exist for me.

Because she kills a few more monsters that she didn’t kill before? Sounds like biased rose-tinted glasses after they applied the buff you wanted :stuck_out_tongue:

I’m glad you like her now, don’t mind my teasing :slight_smile:

Yes, I care about new releases being actually good. That’s why I always push for reasonable buffs right after launch. It’s not my fault they sometimes don’t listen carefully and end up going
completely overboard.

I absolutely loved the recent release. Rinmu feels fresh, balanced, and brings a unique role to the battlefield. Exactly how a well-designed mythic should be.

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Completely agree and, just to re-iterate, I am glad with the Selkette damage buff. It makes her great for PvE, something that few poison monsters can say, and the damage was already designed to one-shot almost everything so including defence buff stuff doesn’t do anything extreme or unbalanced.

Generally speaking I do have old man grumblings that I don’t like every new monster needing piercing one-shots and easy click-and-kill moves in order to be viable. The bar is set very high, particularly by the community standards.