Which monster do you want to see Buffed đŸ„ł

No, after changes Van Sith is ridiculously strong monster for a heavy team control. If you play her right and plan ahead she won’t be deadweight in PvP. As for PvE - she can be more easily.

Her value will diminish as more players incorporate stun bisectors into their strategies, especially with the addition of several new ones in recent months.

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Atlanachia:

  • Backbite → Shield Backbite
  • Instant Shield Self → LINK Instant Twin Death Sentence

Coretta:

  • Vow → Vow+ (200% stat boost - 25% accelerate)
  • Be My Power → 300% stat boost

Tyrfina:

  • Inescapable Punish → Add Void
  • Bloodcrush → Bloodlust
  • Purifying Mist → Purifying Rain

Onyxia:

  • Knockback Random → Void Double Herbicide
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Oh so when you ask for a void buff, it’s reasonable but when I do, it’s too much especially 2 out of three are very playable. Turning Tyrfina into a slow Nightingale great.

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Aren’t you guys always complaining that there is too many revenges now? Those are better suggestions for making some mechanics ignore revenges rather than giving Void Bloodfury to every sweeper.

Also, been running Tyrfina and she is very underwhelming as she gets completely shut down by any revenge. She is perfect for clearing in endgame but she has little ways of making her live long enough.

Yeah better suggestions like ones that are made by coltraz and not anyone else. Don’t worry I wont flag your post for writing “crying” about me.

Fixed it for you.

Maybe Tyrfina’s Inescapable Punish should ignore the death immunity passive. Just like Nightingale’s Emergency Arrival ignores everything.

Yeah but you will never want to kill Astra with Tyrfina and immediately get poisoned and get ready for enemy to sweep you.

But you suggested void so it wouldn’t trigger its rebirth passive.

Yeah, if you meant that it overrides Death Immunity as well as nullifies revenges.
Personally I am against those special cases - like Nightingale got where Bastia strategies got immediately killed because of that.

That said I am all for buffing older/standard pool myths for them to compete against new meta monsters.

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Yeah it’s not ideal but it is what it is. I also think Death Immunity needs a proper counter for buffed events.

I don’t see the issue, we have many monsters that deal % damage, Astra and Cinder are not that special that they require immediate counters to their mechanics.

There are not that many of them yet, which would work in PvE consistently. I’m just thinking ahead: if this stuff gets more common, gameplay becomes too frustrating. It counters revenges too hard and those are the main strategy for a lot of people in UC. The PvE has been about instant killing moves for years and suddenly this passive just completely negates that. On paper there could be many good counters but they don’t work against buffed opponents because they don’t deal enough damage.

Never

Nope

She just needs to have mythic HP, those HP are a real joke

We should be able to use shiny and non shiny variants together because they have different dex no. and moveset.
What do people think?

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Nope - but this should also apply to the mythic reskins - Charybdia/Obsybdia, Carmilla/Carmillette

What do you mean? Carmilla and Carmillete shouldn’t be able to be used in the same team?

Are not shiny monster