Baphogouge secret skill should be worth 2 extra cost only, 3 extra cost for a very situational skill is too much imo
Disagreed. Payback killer is one of the most useful moves in the game and his SS is instant⊠Iâd argue the 3+ cost is justified here.
Well I know why youâd feel that, because all the âbigâ meta monsters have dr, so payback hittable monsters look like theyâre very prominent. But look at the monster, it walks around with a 160 tu move, a 250 tu assist move(which no one in their right mind will use 99% of times) a 130tu shield move(when piercing moves are way more prominent) only decent thing about him is blood bite
Why are you asking for a cost reduction to the SS if you think the problem is in the base moveset?
Because I think it still can be worked with if having the secret skill on doesnât increase the cost by 3
To me the more logical step would be to make the base moveset better so itâs more worth the 13 base cost. Demoralize is an excellent move and will 1 shot mythics, with +9 itâs 136 TU which is workable. The 250 Assisted move should be changed to something more useful.
Yes, mythics will hold ground, plus if youâre playing at the level of having a baphogouge at +9 then Iâd argue 136 tu sounds too risky at that level. Anyways, so what youâre trying to say is that baphogouge needs a buff but not in secret skill dept?
Instant payback killer is so good itâs definitely worth +3 cost imo.
If the monster doesnât feel right otherwise, the base moveset should be buffed somehow.
Agree its cost is justified
Is main problem is the base moveset wich lacks fast ways to charge bloodbite
Just a quick question for old players, has Auraleus ever been buff or nerf since its release?
They could make him stun counter and he would the first non-mandatory pull stun counter mythic after the plant one lol. He would need 59 seconds everytime you âpunish someoneâ for playing stun.
I guess what I am saying is that it would be a good buff and a balanced stun counter monster.
No but jerbo has
whatâs the deal with jerbo?
i see his name popping up every now and then.
also, where can i catch him (what island)?
On Jeju island
Iâve been afk so only got to this now. Auraleus hasnât been buffed directly, but energy was buffed a few years ago to make energy charge 100 â 70TU. Auraleus got the buff at the same time. So on release you 100% wanted to use eternal energy core and build around that, but now using energy charge is actually a fine option at times.
Subject: Buff a FD.Mave please
@Dev_VKC @Tavaray @Mr_Lokiiii Hello, I would like to know if there is a possibility that in possible updates you can be given some buff to FD.Maeve, because the truth is that with the current Target it has become a bit obsolete and we are less the ones who use it I weighed that at the time of its departure just like many other mythic was very op. Now we prefer to wake up mythic with skills that penetrate the enemyâs defenses, with everything and that new FD was added to the collection she is still the same and now there are other monster families who have overcome it for a long time. I think maybe it would be good to change the : Anutor punch for âSellar Venganza; or the Bloody Fury for Blood Tripling,â his secret skill could also be again like before that he only needed another FD to activate the shield. I would like you to discuss my proposal and take it into account at some point.
Nullify Strike â F.D. Nullifying Slash (130tu) - same but with piercing.
Fluttering Swap (5 uses) 70tu â 50tu
F.D. Knockback - F.D. Remover Repulse (70tu) (standard repulse but works as remover if target is Unmovable)
Insomnia â Butterly Protection: Insomnia + Poison Immunity
Queen of Flutters â for EACH F.D. on the field 100% stat boost
if Keiser and Calamitas being 6 star are that strong with their archetypes then a 7 star Maeve should be AT LEAST at their level.
no no no
Lol why did they mention tav and loki?
Because why not? @NMEduck @EMI_Eklypz @NMEGaryOak
One of the best buff ideas