Which monster do you want to see Buffed 🄳

Definitely no, I mean she hasn’t see my playing(yet) but I know she wouldn’t say anything about it, maybe she even like lol how know, but I assure u she’s crazier than me
And thanks college seems to be difficult but am on it

I actually failed to teach you, I admit that I didn’t spent enough effort to find the right teaching material required for an adult to learn German efficiently.

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Haha glad to hear it!

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Don’t worry! I guess it’s not that easy to teach such a complex language, I think it was a load that you couldn’t take on in your life!

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Bruh where’s the general chat everyone used back then? :skull:

G.f blossom should have a 2/3 times use

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I have said before too she becomes dead weight too fast it’s so sad

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Yeah i have at 9+ and havent even use her yet but i know she becomes dead weight quickly

Which was u use her with cause i dont where to put her, although if i use her i cant activate Nyx def buff

Could Arborgias’ Death Entrance be changed so that instead of killing a random monster on the battlefield he has a 50% or less (35% or something like that would be good) chance of killing a random enemy monster? Thus arbudoston reforestation would be a more efficient token removal move that could also cause a death.

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A Sagittarius penguin

I use her in the front or 5th but nyx is just better if you have her awakened

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If Kuraokami is hp boosted, shouldn’t the yuki’s be boosted too?

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Ye - if you take the logic from the Triploid situation.

In an update a few months ago the chance was altered on these ā€œrouletteā€ - style moves so instead of being 50:50 teammates or enemies it is based on the number of total targets.

Unfortunately I don’t think they changed it for passives, so death entrance is still 50:50. However, if they did change it then it would become 4/7 for the enemies and 3/7 for killing a teammate because it doesn’t target the user.

I hope they also make this change for passives too. I will nudge VKC about it.

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Would be good that they release info when they alter things and mechanics behind the scenes. :roll_eyes:

It was version 2.48 on the first screen of the update. It wasn’t super clear what it was referring to so I added an extra note when I put it into the above thread.

However, I realise I was incorrect above. The change was apparently only for ā€œactive skillsā€ rather than passives too. I will amend my above post

Yeah but still Damnation and Death Roulette can hit the user :man_facepalming:t2: so those are still 1 / how many monsters on the field

an Arborgias buff request :face_holding_back_tears: after all this time

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Yeah and Sudden Death too. I think it should still be 50:50 between you or the enemy but avoid the user. (Unless it’s down to the last 2)

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