Definitely no, I mean she hasnāt see my playing(yet) but I know she wouldnāt say anything about it, maybe she even like lol how know, but I assure u sheās crazier than me
And thanks college seems to be difficult but am on it
I actually failed to teach you, I admit that I didnāt spent enough effort to find the right teaching material required for an adult to learn German efficiently.
Haha glad to hear it!
Donāt worry! I guess itās not that easy to teach such a complex language, I think it was a load that you couldnāt take on in your life!
Bruh whereās the general chat everyone used back then? ![]()
G.f blossom should have a 2/3 times use
I have said before too she becomes dead weight too fast itās so sad
Yeah i have at 9+ and havent even use her yet but i know she becomes dead weight quickly
Which was u use her with cause i dont where to put her, although if i use her i cant activate Nyx def buff
Could Arborgiasā Death Entrance be changed so that instead of killing a random monster on the battlefield he has a 50% or less (35% or something like that would be good) chance of killing a random enemy monster? Thus arbudoston reforestation would be a more efficient token removal move that could also cause a death.
A Sagittarius penguin
I use her in the front or 5th but nyx is just better if you have her awakened
If Kuraokami is hp boosted, shouldnāt the yukiās be boosted too?
Ye - if you take the logic from the Triploid situation.
In an update a few months ago the chance was altered on these ārouletteā - style moves so instead of being 50:50 teammates or enemies it is based on the number of total targets.
Unfortunately I donāt think they changed it for passives, so death entrance is still 50:50. However, if they did change it then it would become 4/7 for the enemies and 3/7 for killing a teammate because it doesnāt target the user.
I hope they also make this change for passives too. I will nudge VKC about it.
Would be good that they release info when they alter things and mechanics behind the scenes. ![]()
It was version 2.48 on the first screen of the update. It wasnāt super clear what it was referring to so I added an extra note when I put it into the above thread.
However, I realise I was incorrect above. The change was apparently only for āactive skillsā rather than passives too. I will amend my above post
Yeah but still Damnation and Death Roulette can hit the user
so those are still 1 / how many monsters on the field
an Arborgias buff request
after all this time
Yeah and Sudden Death too. I think it should still be 50:50 between you or the enemy but avoid the user. (Unless itās down to the last 2)