Apparently he needs his Nyx Myst team to not loose so much
Hes the hero we all need
How about a.s female oceanlord
Revert Myst and Poseidon nerf
And buff AS in general
That’d be great, AS Thallassa
The AS Poseidon could have a second secret ability that is a union attack of 1 use, and 1 second could be either just or AS union attack.
Poison Monster Buffs Here
Vulcaroth
(Bloodthirst → Bloodfury)
(ChanceAPoison → Vile Muscle) (the user’s attack is increased by 50% if it’s poisoned.)
(CToxicE → Toxic Entrance)
(Accelerate Team → Nullifying Strike)
(SS Cost lowers to 15.)
Crimseias
(Stun Immunity → Stun Converter)
(Ultrablaze → Mithridate Push (100 TU) (5 time use)) (if the enemy target is immune to poison,it’s TU increases by 100 TU)
(Survivor → Double Survivor )
Banedragon (OG)
34% → 44%
(Toxic Entrance → Baneful Venom) (toxic entrance but also deals small damage to all monsters.)
(Ultrablight → Void Darkbane) (80 TU)
(Double Poison Eater → Bane Devourer) (200 TU) (Piercing Double Poison Eater.)
Banedragon (Shiny)
34% → 44%
(Poison Storm Entrance → Graceful Venom) (toxic entrance but heals a medium amount of all monsters’ HP.)
(Counterstrike → Void Counterstrike)
(DPE → Bane Devourer)
Omegasdragon
(SS cost reduced to 14)
(Double Repulse → Omega Wave) (70 TU) (if there is at least 1 monster of every element on the battlefield,this skill will knockback all enemies on the battlefield to the end of the reinforcements.)
Tiamazus (OG)
(Swift Catapult → Tiamat Fist) (70 TU) (deals lethal piercing damage to one enemy,negates their revenge effect,can only be used if it’s been 100 TU since the user’s first turn.)
Omegasdragon,Flarevern,and OG Tiamazus
(True Hit → Void True Hit)
(Poison Eater → Void Poison Eater)
(Poison Touch → Dual Poison Touch)
My comments here are extremely critical. Please don’t take personal offence because it’s not meant in that way. I’m just speaking unfiltered.
Nullifying strike will be too weak, that’s a nerf. Bloodfury is a weird choice when it has double poison eater. No need for that change that just reads like poor design. Why have attack increased by 50% when poisoned if it enters poisoned? That also reads weirdly. This overall change of design makes it basically like Banedragon but a bit stronger and do nothing other than sweeping, i.e. very dull and simply liable to be outclassed by any poison sweeper that either does more or sweeps better. This monster was originally meant to be a slightly supportive poison monster that can set up the others… a buff idea should probably take that route.
I know Crimseias isn’t exactly popular, but it’s also not too shabby as a monster. Having stun converter with a fast give turn move feels a bit too strong. We’ve only seen that on mythics (Novemdomina & Onika) and then on Gryphking… all of which are restricted about when/what they can give turn to. Gryphking getting stun converter basically made it S tier. I think what would be more interesting is a TU decrease on vile rage from 100 to 70, to encourage trying to do a combo with that.
Piercing has always been somewhat irrelevant on poison moves because they already handle HG and Banedragon doesn’t need kills for a blood move. However, I think this would actually be a pretty interesting thing to see on the Banedragons to have as a unique thing on an otherwise underpowered and outclassed moveset. It wouldn’t make it PvP viable, but could come up nicely in some PvE battles.
I’m struggling to see how this isn’t just a nerf? It’s so easy to set up swift catapult and it’s actually a nice way to line up poison eater since it’s quick and the newly entered enemy will be poisoned. Void is nice, but 100s is so long to wait on a slow and squishy monster.
I can see these buff ideas are mostly about getting void moves on these classic poison monsters. One side comment is how those UC cheaters will be a nightmare to face with this buff haha. Otherwise I don’t know what to think about void on all these, feels maybe a bit unnecessary and irrelevant?
The one thing I did want to say with this last quote is poison touch → dual poison touch seems like a pretty big nerf. They will be wrecked by purifying mist, it becomes slower to set up poison eater (50TU → 70TU) and they don’t even need multiple poisoned enemies because they only attack single targets. I mean, auto-poison means they barely have to use the move anyway unless there’s a purifier or some awkward situation so you really need it at low TU.
I wanted to reply to him but you did a good job on that.
i think crimseas should have a move which lowers the opponent’s defence while doing damage. that way if you use it against a superbuffed monster it can lower the def of opponent and boost attack of a teammate with vile rage so they can deal significant damage to the superbuffed monster. (around the same amount of damage bundams SS could do with his attack boost). it would be a pure support PvE monster which can buff, debuff, heal and give turn.
i see,thanks for telling me.
This (piercing being irrelevant to poison, aka only a PvP strategy) is a huge problem for poison monsters and it continues to be so. I remember when I was starting, the game basically told me poison was the strongest strategy. Then I reach the later story missons, play IC and UC and suddenly my monsters stop working entirely. There are still only few poison monsters that help in those events, basically Maggatsuoh and Pumpking. Then Uraniumedhus with radioactive fallout which needs a bit of help to finish the monsters off and also Asmodia has Bow Out but that’s not a poison skill.
From the start they should have made poison work better in those conditions, it’s just a design flaw of the game that some of the most important strategies in the game don’t work at all against buffed enemies. Basically the poison tick shouldn’t be tied to the attack stat of the monster that’s poisoning but should rather be a fixed percent of damage.
Hey @Dev_VKC aethereon needs some love , he is outclassed by every single thing in every single way.(Almost)
Definitely not. Aethereon is a great stun counter combo enabler. Banishing void is a good SS. If anything, a few of his move TU need tweaking.
Make all of his skills 42 tu we good also ss
Stun is not dominant as past, also the current mythic along with most mythic already outclasses it.
Asking for a E tier mythic to be buffed is not that crazy.
That being said I used Aethereon extensively and it is good for some setups but definitely a lot under a medium power of myths nowadays
@Dev_VKC how about taking 10% of Selene power and giving it to Lumimalus to be playable in high tier PvP.
Indeed. It’s outclassed in this power creep meta. This doesn’t even feel like a awakened mons anyway, which is a shame with such beautiful design and bad moves
We need moreee Raw Monster ,Raw + piercing! Today Too many strong monster that can hide behind Ap and Taunt . Most of them have High Defense, High speed, Imune , and hold ground.
The best one to Counter them for now its Fyrielle and Cypridus ,oh I am forgot to mention Naganandia and Mechangelion. Even today orca its kinda joke .
Both are pretty bad.