Whats keeping water in check as it seems the dominant link right now
Mythics
Nah kidding
Mostly times up monsters and chrono monsters a majority of water monsters is weak to that
I haven’t seen a proper Cani team in weeks, I don’t recall anyone complaining that Cani and Flame Eater ruins their entire teams.
Cani is restricted plus beasts took a hit this pvp
Players value mythics over legndaries
So it means flame eater is in fact a non-existing problem?
Token can easily break link water. It’s hard to fill other mons between them as it will break link. Some aoe moves can completely destroy link. It’s easy to run link water but counters are many as well.
To be fair man tokens will break any link and yes most of them are frail
I would say no, its a problem and it will always be one making fire the weakest element in the game
Token breaks any link
I don’t wanna sound like a mod, and it’s definitely a worthwhile discussion that’s being had… but this is wonderful thread for feature requests in the game and I worry that if we fill it with monster and skill balances some good ideas to enhance the game will be missed.
Mr.X’s original post was talking about some moves existing in general, and some oppressive strategies can reduce the overall enjoyment. So technically that’s quality of life. But maybe it’s better to keep this thread about game design and discuss balance elsewhere.
@Dev_VKC
Do you know whether the items in the friendship box will be upgraded at some point?
The problem is that some players have now reached 1 million or more friendship points.
But it wouldn’t be worth diving into them because, on the one hand, the items are rarely of interest to higher-ranking players and, on the other hand, the big problem is the limitation of training fruits above 99 if, for example, I were to redeem my almost 2 million friendship pointsI felt like I was busy selling all the training units over 99 individually for 5 days
@Dev_VKC I know I’m not the first to suggest this.
1-An option to give +3 potions to a monster, taking it +9 directly would also be good.
2-Increase the number of fruits or simply have no limits.
3-Add achievements for completed MBQs.
4-A store where we can exchange certain ingredients.
I’m curious if the new designs of the goddesses and their animations will arrive in the next update.
There is an ‘always off’ setting for autofight. But there is no ‘always on’ setting.
@Unown mention this before, but I think it was overlooked or rated as unimportant. So I like to request it again.
Auto ticket refill, auto choose 1st friend to skip 4 windows waste of time
YES!!! I was thinking this the other day
Always on is just with this option not selected? It remembers that it was on from the last battle, it only becomes off if you turn it off in a battle or you lose a battle
Right, you already explained the difference to always on.
The current setting is ‘always on, but off after defeat’, which is a very inconvenient setting to some players.
Will we get anymore new limited shop legendary