What quality of life improvements do you want?

Can 7star tickets normally sell in shop for 20 6star tickets🙂

When does the ranking begin…how can I know this information…?

It is mentioned on the pvp page
15 days later

I’m not sure people will want to spend on chronozilion. I would rather spend on Soral post nerf. it’s much more profitable and interesting, knowing that not everyone has huge quantities of tickets. So most will want to go for whatever is the strongest possible

Wtf is this ?

Why have Omegamids become so scarce? It’s really a big problem, even SCB’s extreme difficulty doesn’t give one as reward. How are we even supposed to obtain them? Now we have the Mythic Colosseum event and there’s no Omegamid. I think at least 1 should be given in every event.

For people who don’t know, it was THIS easy to get yourself an Omegamid back in the days.

Skip training and skip battle.

By skip battle i mean when grinding in pve story if your team would win in auto battle you are able to skip and get the reward

3 Likes

:joy::joy::joy: wtf .this should go in the bug report

1 Like

This would make it possible to do my 1 year 58000 battle grind possible in few weeks :new_moon_with_face:

1 Like

It only resets the login date when you do a battle. So you can still log on to claim stuff like fortune shrine and other bits without other people being notified

2 Likes

Can they put the PvP icons in achievement as well, like another section cause if it wasn’t @Killerdog i wouldn’t even know some of these icon existed, im talking like the ones that say get top 10 20 times or something like that

A quality of life improvement I’d like is for the “Newest”
Category to sort your monsters from newest hatched / awakened / evolved, rather than have monsters appear there more recently everytime you turn on or off it’s secret skill @Dev_VKC

4 Likes

Yeah. They should be in order of acquiring.

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I would like to have an indication in the bond section, how many potions my own monster has (+0 +5, +9).

With this indicator I could straight away see, how far I could play that mission, without individually checking every of my own monsters.

What i do right now is i sort monsters by bonus, 6 stars and one type then favourite them all and unfavourite it after i finish lvl 120

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Nice workaround :ok_hand:

I have idea. What If each time we get dupe Legendary it gain (+2) or (+3) bonus instead (+1). But For (+9) legend we only get +1 Legendary ticket. :thinking:

we must max it first to get Legendary ticket ,so (+7) and (+8) monster) won’t give u Legendary ticket

Remove the stupid thing which takes you back to home page when you lost or leave the match in middle while playing some missons
Thats irritating :disappointed:

4 Likes

I dunno if this has been suggested yet, but it would be nice to tell us how much cost is being added by unlocking SS on the SS page directly. We can see what the SS skill is, but thats only half of the equation when deciding whats worthwhile to unlock or not. Especially considering Ocarinos are not easy to get.
Say, if Kattmander’s SS made it cost 16, I would never bother. The only reason I’ll be going for it is because it only adds +1 to the cost.

ALSO:
It would be helpful add the “analysis” bit outside of the monsterdex, so we can decide whether or not to splurge for a given leg/myth egg just by looking at the featured monster pages in the banner. Same goes for the “bond quest” page as well, it is a great place to get a sneak peek at monsters you have yet to UE to gauge effectiveness and decide whether theyre worth the ingredients. Having the analysis button in there would be absolutely ace.
I mean, KD wrote a ton of super helpful prose about hundreds of monsters… why keep it so hidden?

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I think he meant more for, say, ingedient missions, when your team is so OP compared to what you’re up against that there’s basically no way for you to loose. Just to make those obligatory grinding missions less of a grind.

Like if the total cost of your team is 2X that of the team you’re playing, you get the option to skip the battle. Or, taking all the buffs in PVE into account, perhaps if the cumulative atk and def of your team is 2x the one youre fighting, you can skip it.

I suppose it’s tricky to define, because you could have a mons with low stats but like… “instant heart burst unlimited” and you’d be nigh unstoppable despite the stats. Not that that would ever happen, but you get what i mean. Hard to determine a priori which team is a clear winner without simulating many times in a row, which is tedious and processor intensive.

Perhaps if a given team has defeated a specific event N times with no losses then you can skip the event next time? Who knows.