If In field there is stun absorber nd valzareign at same time then getting stunned results in stun absorber absorbing stun nd valza getting turn as per his passive.
After update:
Stun absorber absorbing stun but valzreign not getting it’s turn. I guess it is a bug if not valza passive is useless to me it was better before.
Looking at how the game works from the description I think the after update mechanics is the correct one
Because valza only takes turn if stun hits it but cuz absorber makes it immune to stun that means it won’t be stunned and passive won’t work
I use Valza. While this change was negative for me, I always found it stupid and cheap that I could protect 2 of my team from stun and still get the instant turn with Valza. This makes way more sense and is better. Coming from someone who loves Valza.
How dare you!? We’ve got Dev BRD who fixed the poison tick. Poison now makes always damage, but it is still not removing sleep and shield with first tick sooooo at least game is back where it was in 2016