Is one vs one a useful ability for sleep teams? Seems kind of gimmicky and risky. Just wondering if I should farm that monster several times and try to go to get it +ed.
Didn’t manage to do that for clioseraph which is very useful sadly.
Is one vs one a useful ability for sleep teams? Seems kind of gimmicky and risky. Just wondering if I should farm that monster several times and try to go to get it +ed.
Didn’t manage to do that for clioseraph which is very useful sadly.
I think it’s useful - you could synergise it with a bomber. I usually get a kill with my luxking, then do one vs one and spam bloodcrave. Usually take out 2/3, then can do a bomb and a heal.
those type of monsters suck IMO they are probably the worst set of epics in the game, unlike the epics with 1 on 1 the Supers with 1 on 1 actually got a skill to support it which is BloodCrave
That and also their moves have very high TU (250 secs)
They’re good for charging up bombers and survivor based monsters.
It could be useful, if you want to use your regular tickets to try and reduce the TU’s it wouldn’t hurt anything, but I wouldn’t waste gems to try and get them.
How are they good for bombers and survivors plz explain
Puts everyone to sleep so it gives everyone time to charge up.
but wouldnt that also benefit the opponent if they have a suvivor as well, still not a good reason to use those epics.
It’s pretty useless as there are lots of monsters with one vs one skill. The issue is that this particular one doesn’t have enough attack power to cause any real damage.
Also, as it was pointed out it’s attacks have a lot of TU so very susceptible to timestrike as well as sleepkillers.
It can actually benefit the opponent as their monsters will charge too.
It’s been several months and we’ve only had 1 non epic event monster now. I wouldn’t even bother with these if they didn’t give 3 gems now
I think it’s fine. Let the tower events provide the super epics (level 30 or so, not 60), let these trial events provide random epics, and let the legendaries be quest rewards or egg spins.
Turn the temple fights on each island into epics, the 3 on cursed island into super-epic fights, and make the 3* monsters catchable on the islands, and only cost 6 instead of 7, and this game would be totally fine. Just a few super epics can take you pretty far into the game. At that point, with all the random egg spins and festival eggs, you’d have to be horribly unlucky not to nab a legendary and a few more super epics.