Hey there,
I’ve been playing NM for a while now, and have put a bit of money into the game both because there have been a couple holiday events that made it worthwhile and because I want to support the game.
As someone who is in grad school for game development, I’ve seen a lot of games for mobile and ideas for mobile games. NM is one of me favorites for a few reasons:
- regular events
- strong story elements
- fun Monsters
- not exclusively pay-to-win
- mix of challenges in events
I am not big into PvP, but from what I have done it’s a bit sketchy, I’ve lot more matches from bugs than I have had legitimate losses. But I don’t fault the devs for it, I understand the difficulty of mobile networking.
As far as money is concerned, i hate pay-to-win. Most people do that I know… I appreciate that NM does allow you to play without having to pay…that said, dropping some funds into the game to get some high-tier monsters will most definitely help you get further, faster. My biggest issue with money/gems is that the cost ratio is incredibly high. $75 for 150 gems is just hands down over priced. If it was $1 for 2 gems and $75 for 300, that would be much more reasonable. Not to mention (since we all know devs want money) that would probably get you more money overall since the return would be a lot better. Around those holiday specials I bet you’d start getting ~20% more of your playerbase buying. And since the return would be good, you’d see second and third purchases more…just saying.
Another thing that really bugs me about the game is the way monsters in PVE scale. I CAN GO INTO 4 different fights against the same monster and sometimes one hit it, sometimes 3 hit, sometimes 10 hits. It’s so rediculous that there is no possible way to determine how strong or weak my team is based off of PVE fights. PvP is completely different. I remember the first time I played PvP I had no idea what did what because it felt like I’d never been on a level playing field before. I think it would be really nice to come up with some way to either show the monsters natural numbers vs boosted numbers, or just redesign fights so that you fight monsters on a level playing field.
Something else that as a high-level player would be really nice is a new level to get De-age fruit. Please…the grind to get three normal is boring and old. Maybe for 30 tickets we get a fight twice as hard for 6 or something. Please, for goodness sake put in a new level for it though.
Lastly, I just want to throw out there that I would love to continue exploring. Maybe add some stuff that’s replayable for low XP and no/few tickets that can be just for fun. Maybe get some occasional loot like silver, de-age fruit, or a rare gem.
Finally to the devs, if a Dev even reads this. You’ve got a really fun and cool game. Keep up the good work. I can’t wait to see chapter 8 and the next part of the main story. Keep up the good work. Thank you!